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Frequent crashing

Posted: 19 Jul 2012, 13:37
by Belmakor
Anyone else experiencing frequent crashing of 0.89 on Mac OS X? For me 0.88 was very stable. Now, it crashes regularly, several times per game, since I installed the new version.

Re: Frequent crashing

Posted: 22 Jul 2012, 23:18
by abma
do you have more details?

please attach infolog.txt please...

Re: Frequent crashing

Posted: 23 Jul 2012, 11:57
by Bob_Sacamano
I experience the same behaviour as Belmakor. Although, I havent looked into it yet, so maybe the problem is on my side. Could be some wrongs settings of the config, because at the same time, I upgraded to the newest version of NotaLobby

Re: Frequent crashing

Posted: 23 Jul 2012, 15:15
by Belmakor
abma wrote:do you have more details?

please attach infolog.txt please...
It happens regularly on Lion and Mountain lion, but not Snow Leopard it seems.

Haven't played for a while, and don't currently have an infolog.txt with a crash report in it... Will attach one next time it happens.

Re: Frequent crashing

Posted: 23 Jul 2012, 15:22
by Belmakor
Belmakor wrote: Haven't played for a while, and don't currently have an infolog.txt with a crash report in it... Will attach one next time it happens.
Ok got one - went to spectate a game and got the error really quickly.

Re: Frequent crashing

Posted: 23 Jul 2012, 15:40
by Belmakor
abma wrote:do you have more details?

please attach infolog.txt please...
Here's another.

Re: Frequent crashing

Posted: 24 Jul 2012, 08:04
by hoijui
it seems to be the same problem indeed, at least the stack trace is the same (seems to originate in boost::thread):
[f=0002552] Error: Abort trap: 6 (SIGABRT) in spring 89.0 (OMP)
[f=0002552] Error: Stacktrace:
[f=0002552] Error: <0> 0 libsystem_c.dylib 0x00007fff96aca92a _sigtramp + 26
[f=0002552] Error: <1> 1 spring 0x00000001002f97ff _ZSt6fill_nIPhiiET_S1_T0_RKT1_ + 49359
[f=0002552] Error: <2> 2 spring 0x0000000100078d3b _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 38267
[f=0002552] Error: <3> 3 spring 0x0000000100078dd9 _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 38425
[f=0002552] Error: <4> 4 spring 0x0000000100078883 _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 37059
[f=0002552] Error: <5> 5 spring 0x00000001002fb31c _ZNSt6vectorIP12CTriNodePoolSaIS1_EE13_M_insert_auxEN9__gnu_cxx17__normal_iteratorIPS1_S3_EERKS1_ + 460
[f=0002552] Error: <6> 6 spring 0x00000001002fb5ea _ZNSt6vectorIP12CTriNodePoolSaIS1_EE13_M_insert_auxEN9__gnu_cxx17__normal_iteratorIPS1_S3_EERKS1_ + 1178
[f=0002552] Error: <7> 7 spring 0x000000010009d160 _ZStplIcSt11char_traitsIcESaIcEESbIT_T0_T1_ERKS6_S8_ + 32208
[f=0002552] Error: <8> 8 spring 0x000000010009ed3c _ZStplIcSt11char_traitsIcESaIcEESbIT_T0_T1_ERKS6_S8_ + 39340
[f=0002552] Error: <9> 9 spring 0x00000001005e60b0 _ZN5boost6thread16make_thread_infoIPFvvEEENS_10shared_ptrINS_6detail16thread_data_baseEEET_ + 3040

Re: Frequent crashing

Posted: 24 Jul 2012, 10:14
by Bob_Sacamano
Ok, thats good news for me :) This might be important as well:

When Spring crashed I was spectrating a BA game. I rejoined and the error happend again at the same game time.

Re: Frequent crashing

Posted: 24 Jul 2012, 11:38
by abma
then please attach such a replay, too :)

Re: Frequent crashing

Posted: 24 Jul 2012, 11:46
by Bob_Sacamano
Don't know for sure, if it was exactly the same game time. But at least in the order +-1 minute.

Sorry btw. I didn't know Spring records replays by default.

Re: Frequent crashing

Posted: 24 Jul 2012, 14:01
by danil_kalina
don't have crash

Re: Frequent crashing

Posted: 24 Jul 2012, 17:51
by Bob_Sacamano
On Lion or Mountain Lion?
I use Lion and Belmakor had crashes on both but not on Snow Leopard.

Re: Frequent crashing

Posted: 24 Jul 2012, 18:13
by danil_kalina
snow

Re: Frequent crashing

Posted: 24 Jul 2012, 18:49
by jK
PS: The stacktrace is corrupted (CTriNodePool has nothing to do with aiMatrix4x4 etc.), so someone needs to attach gdb for a correct one.

Re: Frequent crashing

Posted: 24 Jul 2012, 23:26
by Bob_Sacamano
how on earth does attaching work with gdb on mac os? ... anyway:

Re: Frequent crashing

Posted: 03 Aug 2012, 01:26
by Dan1981
Howdy,

Did anyone get to the bottom of this? I'm getting exactly the same, tried many times to complete a game but always crashes, so I reverted back to 88.0 and it works fine but I can't play online, so keen to get it fixed.

I can post log files if you need, it seems to have something to do with zooming in and out.

Thanks in advance.

Dan

Re: Frequent crashing

Posted: 03 Aug 2012, 11:12
by Dan1981
Hi,

Yeah, it has nothing to do with zooming... here's the info log, this seems to be the first error in the log, this particular crash was whilst spectating a game. So far I've not managed to complete a single game on 89.0. If anyone can help I'd really appreciate it! Thanks in advance.

Dan

Code: Select all

[f=0005877] Error: Abort trap: 6 (SIGABRT) in spring 89.0 (OMP)
[f=0005877] Error: Stacktrace:
[f=0005877] Error:   <0> 0   libsystem_c.dylib                   0x00007fff982bfcfa _sigtramp + 26
[f=0005877] Error:   <1> 1   spring                              0x0000000100078590 _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 36304
[f=0005877] Error:   <2> 2   spring                              0x0000000100078d3b _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 38267
[f=0005877] Error:   <3> 3   spring                              0x0000000100078dd9 _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 38425
[f=0005877] Error:   <4> 4   spring                              0x0000000100078883 _ZN12aiMatrix4x4tIfEC1Effffffffffffffff + 37059
[f=0005877] Error:   <5> 5   spring                              0x00000001002fb31c _ZNSt6vectorIP12CTriNodePoolSaIS1_EE13_M_insert_auxEN9__gnu_cxx17__normal_iteratorIPS1_S3_EERKS1_ + 460
[f=0005877] Error:   <6> 6   spring                              0x00000001002fb5ea _ZNSt6vectorIP12CTriNodePoolSaIS1_EE13_M_insert_auxEN9__gnu_cxx17__normal_iteratorIPS1_S3_EERKS1_ + 1178
[f=0005877] Error:   <7> 7   spring                              0x000000010009d160 _ZStplIcSt11char_traitsIcESaIcEESbIT_T0_T1_ERKS6_S8_ + 32208
[f=0005877] Error:   <8> 8   spring                              0x000000010009ed3c _ZStplIcSt11char_traitsIcESaIcEESbIT_T0_T1_ERKS6_S8_ + 39340
[f=0005877] Error:   <9> 9   spring                              0x00000001005e60b0 _ZN5boost6thread16make_thread_infoIPFvvEEENS_10shared_ptrINS_6detail16thread_data_baseEEET_ + 3040
[f=0005877] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0005877] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0005877] Path cache hits 14 12%
[f=0005877] Path cache hits 55 9%
[f=0005877] Statistics for RectangleOptimizer: 0%
[f=0005877] Statistics for RectangleOptimizer: 0%
[f=0005877] Error: Failed closing UDP connection: shutdown: Socket is not connected
[f=0005877] Statistics for UDP connection:
Received: 177404 bytes in 1002 packets (177.05 bytes/package)
Sent: 71204 bytes in 838 packets (84.969 bytes/package)
Relative protocol overhead: 0 up, 0.0338887 down
10 incoming chunks had been dropped, 0 outgoing chunks had to be resent

Error: Spring crashed Spring has crashed:
Abort trap: 6 (SIGABRT).

Re: Frequent crashing

Posted: 04 Aug 2012, 03:52
by hoijui
always post the compleete infolog.txt, and do so by attaching it as a file to your post, or through pastebin(.com).

Re: Frequent crashing

Posted: 04 Aug 2012, 12:26
by Dan1981
Hopefully this will help, I can't finish a game without crashing, using OSX Lion.

Should I bother trying to build my own app file from source on Lion's Xcode, any help would be appreciated.

Thanks.

Re: Frequent crashing

Posted: 10 Sep 2012, 18:48
by Bob_Sacamano
GDB output of Spring 91 crashing with Mountain Lion
("thread apply all bt full")

http://paste.springfiles.com/view/8b03ed5a


I noticed that for me the crashes don't happen at the same in-game time. Maybe they depend on the camera postion?