Clients dont support supported list! How is shouting version bad? I would like that ..
I need to solve very real problem of one client (SL) not being updated and breaking whole matchmaking system... And there is no compatibility flag for it.. changing protocol is complex and time consuming and forces work upon all other lobby devs.
Publishing client name is simple and cheap.
Atm I resort to abusing CPU speed for my own information about lobby type and capabilities... now thats wrong..
I've said it before, slaving every client to something you implement outside the server, with no apparent backwards compat, is not a good idea. Ofc I'll be ignored again. Just saying.
This. I've previously voiced my concerns about external entities being able to force players into a battle. The potential for abuse is extremely high on it - just for example: constantly poll new players joining, check if they are smurfs, if they arent, have them get !joined into a zk game with the PM: 'Hey, you seem to be new here. Would you like to try a game of Zero-K? It is the fastest growing game on the Spring engine and you will love it!'
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