I think I finally found the bug: I had way too many SDD directories laying around, which may have driven unitsync mad. Deleting them makes TASclient work just fine. Is there any way to make rapid work with the client? I recall you posted that it already does. I don't even have a rapid.exe in my spring folder, could that be the cause?
about the rapid thing, it does not need rapid.exe, it's just integrated in tasclient, everytime you download a mod available through rapid, it downloads it with rapid, there is no gui to download a rapid package, but you can list the package with /listrapid or /rapidlist i don't remember (you can filter with /listrapid something : ex /listrapid :stable and then /downloadrapid ba:stable)
Theres another error, Map turns black on battlelobby screen, hope it gets fixed. And have TAS some problem with sl relay? seems when i host it floods the server and me and sl relay gets kicked
Theres another error, Map turns black on battlelobby screen, hope it gets fixed. And have TAS some problem with sl relay? seems when i host it floods the server and me and sl relay gets kicked
yeah something changed with the new devil.dll i need to investigate that pb
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