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 Post subject: Draw radius ideas.
PostPosted: 03 Feb 2011, 01:07 
Conflict Terra Developer
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Joined: 21 Jan 2010, 06:21
Location: Tucson
http://code.google.com/p/conflictterra/ ... %20Summary

The issue explains itself but I'll paste it here for convenience sake.

Edit: I think I should specify, I am talking about the mining gadget.

Quote:
I think it would be a good idea to do two things:

1. have the radius drawn part of a widget that could be turned on and off by the player.

2. have the radius be a pretty graphic instead of the spring engine GL draw ugliness.

Knorke, wanting input from you!


The Knorke comment is of course open to everyone.


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 Post subject: Re: Draw radius ideas.
PostPosted: 08 Feb 2011, 01:54 
Conflict Terra Developer
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Joined: 21 Jan 2010, 06:21
Location: Tucson
I made a quicky image, as a sort of half temporary, half what I want, image to use for this.

It's in the SVN, as /bitmaps/resourcedropzone.png.

Image


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