If I collected all the authors from freesounds, and dumped them in a file giving them credit, would that suffice?
I'm not a lawyer, but I believe so.
I got the impression from jk that this is not sufficient for many Linux distributions. Apparently tracking attribution for projects that large is too much work for them to accept attribution licences.
copywrite is the biggest joke in history esp when it comes to music seeing as every thing is just a copy of a copy of a copy =/ and i dont wanna do sound any more lol i wanna do animation >.< ohh i do however still play ice hockey and wanna play in the NHL >.<
If I collected all the authors from freesounds, and dumped them in a file giving them credit, would that suffice?
I'm not a lawyer, but I believe so.
I got the impression from jk that this is not sufficient for many Linux distributions. Apparently tracking attribution for projects that large is too much work for them to accept attribution licences.
By that we mean Debian, and the problem is one of their own creation through a chosen interpretation.
copywrite is the biggest joke in history esp when it comes to music seeing as every thing is just a copy of a copy of a copy =/ and i dont wanna do sound any more lol i wanna do animation >.<
Spring doesn't handle proper animation like organic animation etc... it is all handled in Cob (Compiled unit script) Bos (Uncompiled unit script) and Lua (uhh lua... that we all know and love) but you can make an okayish animation with it it handles all other things too like pointing weapon points etc...
If you are in the mood making sounds. Your sound effect is great but there gives something which could be improved
The nuke start should sound more ,,scary" louder and more effect especially at the start a big woosh or something like that
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
i am using some of your sounds as "stand-in" sounds, maybe might keep them even :) pro tip: update your start post with download link so it is easier to find, without searching through the thread.
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