Mines: naval (and others) - Page 2

Mines: naval (and others)

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babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: Mines: naval (and others)

Post by babbles »

why the fock would we need battleships in a modern day war
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Mines: naval (and others)

Post by zwzsg »

Battleships, I don't know, but Carriers are an essential force of any modern navy, due their ability to produce +350E when switched off.
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: Mines: naval (and others)

Post by babbles »

because on is for the radar?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Mines: naval (and others)

Post by knorke »

Gota wrote:You saying it would take several years to create ships in a total war scenario?Where all the economy is working towards making more armaments,with today's manufacturing technology.
In ~1915 Ford could make one Model T car ("Tin Lizzy") every 5 minutes. Assembling only took a few hours.
Today a car takes ~2 days to build I think. Depends of different factors of course. A few weeks for a T-34 tank sounds realistic. Maybe even faster (days?) if they had had trained workers instead of old men, children, women...

Titanic, USS Enterprise (american carrier in ww2) and Tirpitz (largest german battleship in ww2) took around 2 years to build.

Then there are those "Liberty"-ships the Allies had in WW2. Spamable freightships designed to be build as fast & cheap as possible. They took 8 months to build.

Today there are much better productiontechnics but there is also much more stuff in each tank/plane/ship. Like electronics and a nuclear reactor. So I think even today a warship takes 1-2 years to build...
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