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Re: Land Boats

Posted: 29 Nov 2009, 10:33
by babbles
already a unit called noruas, try again

Re: Land Boats

Posted: 29 Nov 2009, 13:37
by manolo_
left one spidy and right one roller

Re: Land Boats

Posted: 29 Nov 2009, 16:17
by Pxtl
Arm Bandersnatch

Re: Land Boats

Posted: 29 Nov 2009, 17:33
by Tribulex
babbles wrote:already a unit called noruas, try again
Well that can be changed. Besides its not implemented in the game. We can rename that unit to arm_babbles.

Re: Land Boats

Posted: 04 Dec 2009, 20:02
by manolo_
WIP of a tier3 landboat, i will add some additional features soon





Image

Re: Land Boats

Posted: 04 Dec 2009, 20:39
by AF
Why did we not add legs/wheels to the transport boat and a small turret and a tonne of armour?

Re: Land Boats

Posted: 04 Dec 2009, 21:12
by manolo_
i didnt knew what u want (how much turrets and stuff), so i orient at the pic of noruas.

also i like tank-chains more and it has a AA-launcher at the bridge

Re: Land Boats

Posted: 05 Dec 2009, 03:26
by Noruas
Make tech 1 transports amphibious? As if the hovering ones weren't an issue...

Re: Land Boats

Posted: 17 Dec 2009, 16:15
by FaerieWithBoots
Very nice idea, T2 amphi boats!

What about giving transport capability to those amphi boats? So they can take a small amount of units with them. Maybe one T2 tank or some T1 units.

Btw, what is the role of those ships? I cant really think of a situation where I would want to use them. As land bombarders you have plenty of other options. And on land they dont perform too well. If you want them to raid shores you dont need them to be amphibious, their range is big enough to stay on the water.
I was thinking of a T2 amphi boat wich is smaller, faster and more spammable. Like an amphibious reaper-boat with AA-misiles and big plasma cannons like they are now, but a bit smaller. What do you think?

Re: Land Boats

Posted: 17 Dec 2009, 20:43
by babbles
I think my comm just found its APC

Re: Land Boats

Posted: 18 Dec 2009, 08:37
by FaerieWithBoots
mmm, yeah, that might cause some imbalance. Load and unload should be slow then (not like the reguloar trans there is now)