View topic - Land Boats



All times are UTC + 1 hour


Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Land Boats
PostPosted: 29 Nov 2009, 10:33 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
already a unit called noruas, try again


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 29 Nov 2009, 13:37 
User avatar

Joined: 30 Jun 2008, 23:08
Location: Germany
left one spidy and right one roller


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 29 Nov 2009, 16:17 
User avatar

Joined: 23 Oct 2004, 00:43
Arm Bandersnatch


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 29 Nov 2009, 17:33 
A.N.T.S. Developer
User avatar

Joined: 26 Sep 2009, 20:26
Location: Ukraine
babbles wrote:
already a unit called noruas, try again

Well that can be changed. Besides its not implemented in the game. We can rename that unit to arm_babbles.


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 04 Dec 2009, 20:02 
User avatar

Joined: 30 Jun 2008, 23:08
Location: Germany
WIP of a tier3 landboat, i will add some additional features soon





Image


Attachments:
Unbenannt.JPG [50.62 KiB]
Downloaded 2 times
Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 04 Dec 2009, 20:39 
AI Coder
User avatar

Joined: 14 Sep 2004, 10:32
Location: Cookieland
Why did we not add legs/wheels to the transport boat and a small turret and a tonne of armour?


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 04 Dec 2009, 21:12 
User avatar

Joined: 30 Jun 2008, 23:08
Location: Germany
i didnt knew what u want (how much turrets and stuff), so i orient at the pic of noruas.

also i like tank-chains more and it has a AA-launcher at the bridge


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 05 Dec 2009, 03:26 
XTA Maintainer
User avatar

Joined: 24 Feb 2005, 02:58
Location: In Alaska Bridge to nowhere land.
Make tech 1 transports amphibious? As if the hovering ones weren't an issue...


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 17 Dec 2009, 16:15 
User avatar

Joined: 17 Jun 2009, 12:21
Very nice idea, T2 amphi boats!

What about giving transport capability to those amphi boats? So they can take a small amount of units with them. Maybe one T2 tank or some T1 units.

Btw, what is the role of those ships? I cant really think of a situation where I would want to use them. As land bombarders you have plenty of other options. And on land they dont perform too well. If you want them to raid shores you dont need them to be amphibious, their range is big enough to stay on the water.
I was thinking of a T2 amphi boat wich is smaller, faster and more spammable. Like an amphibious reaper-boat with AA-misiles and big plasma cannons like they are now, but a bit smaller. What do you think?


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 17 Dec 2009, 20:43 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
I think my comm just found its APC


Top
 Offline Profile  
 
 Post subject: Re: Land Boats
PostPosted: 18 Dec 2009, 08:37 
User avatar

Joined: 17 Jun 2009, 12:21
mmm, yeah, that might cause some imbalance. Load and unload should be slow then (not like the reguloar trans there is now)


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

Site layout created by Roflcopter et al.