Spring: 1944 "Operation Konstantin" (v0.92) Release
Moderator: Content Developer
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Spring: 1944 "Operation Konstantin" (v0.92) Release
Yeah, that's right, I even made a custom header for it, too. See the little "v0.92" there? Cute, eh?
Anyway, Click the banner to head to our Downloads page, or just SpringDownload/torrent/whateva.
Changelog here.
We've also created an installer which includes Spring, Spring: 1944 modfile and maps, and SpringLobby, for dissemination to the world at large.
Discuss.
Last edited by SpikedHelmet on 05 Feb 2009, 16:12, edited 2 times in total.
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Existence of a slashdot-effect iterates more weight to the need for moar "major-game news on the frontpage".This account has exceeded it's CPU Quota
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
I'll be bitching at our webhost in the near future about the CPU bit. I paid for business-grade web hosting, and spring1944.com is a relatively tiny site in terms of traffic, size, and complexity... so we shouldn't be having problems.
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Yay, regular updating is awesome. :D
Keep up the good work.
Planes soon?
Keep up the good work.
Planes soon?
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
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- Posts: 2
- Joined: 08 Feb 2009, 05:52
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Its not World War Two until random pianos are in the streets.
http://i40.tinypic.com/10x8ww5.jpg
http://i39.tinypic.com/afgbpc.jpg
http://i40.tinypic.com/10x8ww5.jpg
http://i39.tinypic.com/afgbpc.jpg
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Who are you?Mr. Coffee wrote:Its not World War Two until random pianos are in the streets.
http://i40.tinypic.com/10x8ww5.jpg
http://i39.tinypic.com/afgbpc.jpg
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
The piano's classic Does it play random snippets of 1940's music yet?
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
all soldiers in the range of a piano get a moral bonus equal to the number of other soldiers in range.
However, they also get a similar penalty in spotting ability
However, they also get a similar penalty in spotting ability
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- Posts: 2
- Joined: 08 Feb 2009, 05:52
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
It all depends on the musical skill of the GI playing.Argh wrote:The piano's classic Does it play random snippets of 1940's music yet?
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Needs Piano drop airstrike.
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
i want a chicken mod for s44 with zombies :)
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
I want to merge it with that insect mod in development. Red Alert's Ant missions? Eat your bleeding heart out!
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Zombie Chickens!manolo_ wrote:i want a chicken mod for s44 with zombies :)
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Oh, for the love of all that is holy... you need to make a zombie faction.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
LOL! Ironically we've already been planning to have "Zombie Robot Nazi Defense" mode (a la Chicken Defense) which will feature waves of zombies and robot Nazis (with the final boss being Mecha-Hitler).
Planned for inclusion is a Zombie Nazi wielding an MG42 in each hand, 7 foot tall blond, naked Aryans who run around punching things, and more!
Planned for inclusion is a Zombie Nazi wielding an MG42 in each hand, 7 foot tall blond, naked Aryans who run around punching things, and more!
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
need a modeler for robot hitler?
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
any limits on poly count, texture space, technology has to be "desiel punk" etc?
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Wolfenstein style acks required for defense mod.