nuke animation
Moderator: Content Developer
nuke animation
Hi to all!
I just watched nuke video from AA: http://www.youtube.com/watch?v=6udIo5Sm ... re=related
It is beautiful! Why BA has not such animation?
I just watched nuke video from AA: http://www.youtube.com/watch?v=6udIo5Sm ... re=related
It is beautiful! Why BA has not such animation?
- SanadaUjiosan
- Conflict Terra Developer
- Posts: 907
- Joined: 21 Jan 2010, 06:21
Re: nuke animation
Because I imagine it would nuke low end computers
But that is a really nice CEG.
But that is a really nice CEG.
Re: nuke animation
Currently I often see when after nuke people asking: was it a nuke? It is unclear currently: what happends? why base blowed?
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- Posts: 843
- Joined: 13 Aug 2007, 13:19
Re: nuke animation
True, there should be something to show it was a nuke.jamerlan wrote:Currently I often see when after nuke people asking: was it a nuke? It is unclear currently: what happends? why base blowed?
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2700
- Joined: 25 Aug 2004, 13:31
Re: nuke animation
radiation symbols? like sim city?
Re: nuke animation
cmon, c&c2 have even a better animation than the nuke of ba
Re: nuke animation
klapmongool wrote:True, there should be something to show it was a nuke.jamerlan wrote:Currently I often see when after nuke people asking: was it a nuke? It is unclear currently: what happends? why base blowed?
Re: nuke animation
:) On new DSD rev. there will be some new animations, and some changes like decreasing by 10 - 15% energy and metal cost for t1 units.
Also limitations because of spammers, something like 60 units limit for each cheap spammer units like scouts ak.peewe
Also limitations because of spammers, something like 60 units limit for each cheap spammer units like scouts ak.peewe
Re: nuke animation
Senna, do you mean: in new DSD will be easy to understand that it was a nuke?
There will be a new nuke animation?
There will be a new nuke animation?
Re: nuke animation
First of it is not an animation when then CEG -
Also this effects is very old and IIRC still used by old CA for very long time no idea about Zero-K I assume it it still so.
Also this effects is very old and IIRC still used by old CA for very long time no idea about Zero-K I assume it it still so.
Re: nuke animation
Yes, Zero-k uses beautiful nuke animation. I see it today.Karl wrote:...I assume it it still so.
If it works for zero-k, it should work for BA tooBecause I imagine it would nuke low end computers
Re: nuke animation
This was made by Quantum, for CA. 'AA' (Nixa's version?) nicked it and branded it and people STILL call it the 'AA' nuke- credit where appropriate please: that is Quant's nuke!
And yeah, it's the nuke in Zero-K, which means it's free to nick for whatever purposes. One problem though is that it obscures vision of the area for a fairly significant time (This is so there is no guessing about whether it is a nuke or not- it's impossible to miss).
It doesn't kill PC's, I don't know how quant did it but its actually -really- efficient. The default nuke is worse for PC's (At least last time i played, there was always a short lag burst on comm deaths or nukes- which I admit was quite a while ago).
And yeah, it's the nuke in Zero-K, which means it's free to nick for whatever purposes. One problem though is that it obscures vision of the area for a fairly significant time (This is so there is no guessing about whether it is a nuke or not- it's impossible to miss).
It doesn't kill PC's, I don't know how quant did it but its actually -really- efficient. The default nuke is worse for PC's (At least last time i played, there was always a short lag burst on comm deaths or nukes- which I admit was quite a while ago).