BA: a dgun will dgun wreckage when you stand next to it

BA: a dgun will dgun wreckage when you stand next to it

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Floris
Posts: 611
Joined: 04 Jan 2011, 20:00

BA: a dgun will dgun wreckage when you stand next to it

Post by Floris »

Here is the situation:
When there is a comwreck and an enemy starts sucking it too.. you walk your com beside and the a bit in front of the wreck and dgun their con.

But then a horrible thing happens, you dgunned half of the comwreck m away! While you though you clearly was standing a bit in front of the wreckage!
The problem is that the visuals doesn't match with the physics of the dgun weapon


Please fix this trap!
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by babbles »

I'd quote "visuals" and the forum again, but I doubt many would get it.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Jazcash »

This is caused by the ridiculous hitbox for the com wreckage. If fact, it's so ridiculous you can stand a com inside it and be protected from 90% of shots from rockos.
kremmy
Posts: 26
Joined: 12 Jun 2010, 00:15

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by kremmy »

I think the problem was that you were reclaiming rather than resurrecting ;)
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by babbles »

Floris wrote:and an enemy starts sucking it too.
kremmy wrote:I think the problem was that you were reclaiming rather than resurrecting ;)
I think the problem is that you were not reading.
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Wombat »

babbles, u got lost ? :D
kremmy
Posts: 26
Joined: 12 Jun 2010, 00:15

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by kremmy »

babbles wrote:
Floris wrote:and an enemy starts sucking it too.
kremmy wrote:I think the problem was that you were reclaiming rather than resurrecting ;)
I think the problem is that you were not reading.
Nah, just being silly.
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Floris
Posts: 611
Joined: 04 Jan 2011, 20:00

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Floris »

This is caused by the ridiculous hitbox for the com wreckage. If fact, it's so ridiculous you can stand a com inside it and be protected from 90% of shots from rockos.
Ahhhh, it makes sense now. Thats why it can be hard to dgun t1 units that are very close to you and so easy to dgun a comwreck that seems to be behind you.
I think the problem was that you were reclaiming rather than resurrecting
This happened to me like about 4 times in total, but I've learned my lesson well so it didnt happend to me for a quitte long time.

But the reason I post this now is that I just saw Intel (Phantom) do it who would be a ghost if he's not smurfing. So if even very experienced people can still walk into this trap......................... then fix it please
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Nixa
Posts: 350
Joined: 05 Oct 2006, 04:32

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Nixa »

This is a problem of inactive development.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Jazcash »

I took this screenshot months ago, I was going to make a report as well, but never got around to it.

Image

Those rockets coming from the left and right never touched the Com. After this, I moved the Com closer into the wreck and the Storm were almost directly behind the Com and still couldn't hit it.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by knorke »

its very important feature to the gameplay.
just like arm/core solar difference with llt shooting over.
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by scifi »

knorke wrote:its very important feature to the gameplay.
just like arm/core solar difference with llt shooting over.
diference is, nobady cares about solars :wink:
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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Johannes »

scifi wrote:
knorke wrote:its very important feature to the gameplay.
just like arm/core solar difference with llt shooting over.
diference is, nobady cares about solars :wink:
What, solars make much bigger difference than comwrecks. Bring 7.19 hitspheres back, though I don't know if comwreck was changed by that - it was huge before too.
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Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

Re: BA: a dgun will dgun wreckage when you stand next to it

Post by Sucky_Lord »

This is simply another stupid feature that only catches out newbs, making them not want to play. There's no sense to it, get rid of it.
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