Fark really needs to be able to build nanos. Even if it could, it would still be a lot crappier than Freaker, but at least I wouldn't need to tech down back to L1 conbot whenever I need more nanos and I only have L2 kbots.
Fark really needs to be able to build nanos. Even if it could, it would still be a lot crappier than Freaker, but at least I wouldn't need to tech down back to L1 conbot whenever I need more nanos and I only have L2 kbots.
using the rapid system would solve the problem of bandwidth without creating a new one or any inconveniences. this only makes sense if you put it there when you release the version, and not 1 month later though. as much as i know, you have to log in to a page, upload your mod file, give it a tag and description, and thats it for you, as a maintainer.
Fark really needs to be able to build nanos. Even if it could, it would still be a lot crappier than Freaker, but at least I wouldn't need to tech down back to L1 conbot whenever I need more nanos and I only have L2 kbots.
Build Consuls, which are the Arm combat eng. Yes, they're in the Veh lab. Guess what Core doesn't have in their vehicle lab?
Why not remove Farks altogether then? Not a very useful unit as it is now. Costs twice as much as L1 conbot and the only remotely useful thing it builds is L1 mex. Fark's worker time is barely better than L1 con's.
Why not remove Farks altogether then? Not a very useful unit as it is now. Costs twice as much as L1 conbot and the only remotely useful thing it builds is L1 mex. Fark's worker time is barely better than L1 con's.
cheap mobile builder good for assisting and building t1 eco, especially for expansion
Farks need to have some more build power. In this way it will be more balanced if compared with the freaker. Freaker is slower, tougher and have a better build list, Fark is faster, weaker, but would have better build power to balance its awful build list.
And let me say it again: Core really needs T2 veh engineer imo.
Pxtl agrees with me, lets make a lobby :D and put some pressure in order to have core t2 veh engineer :d
Farks need to have some more build power. In this way it will be more balanced if compared with the freaker. Freaker is slower, tougher and have a better build list, Fark is faster, weaker, but would have better build power to balance its awful build list.
And let me say it again: Core really needs T2 veh engineer imo.
Pxtl agrees with me, lets make a lobby :D and put some pressure in order to have core t2 veh engineer :d
And commandos are op as they are now.
Fark is not supposed to be parallel to the freaker, fark is just a little assist kbot. Consul is freaker parallel and it has similar build power and build options. Core has t2 combat kbot con, and arm has t2 combot vehicle con.
It would be ridiculous to give core one for veh as well as kbot.
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