Have fun!Changelog 7.11 --> 7.12 wrote:- Added more new load screens.
- Modified the brick texture on arm buildings to look less like 20th century house bricks.
- Fixed Core SAM script issue (maybe).
- Fixed Ghostsite widget, now does not redraw all ghosted buildings.
- Fixed RedUI console bugs.
- Fixed Ally Resource Bars widget in spectator mode showing the wrong teams.
- LUPS should no longer draw effects on fusions under construction.
- LUPS shockwave effect now used a bit less.
- Turning off Lups Manager widget now also turns off the Shockwaves and Napalm Jitter gadget effects.
- FFA mode will now remove commanders from players who drop in the first minute with no comwreck.
- Healthbars widget now disables the engine ressurect bars.
- Healthbars widget modified the EMP effect.
- Improved Arm bomber effects.
- Fixed Arm and Core seaplane bomber effects.
- Arm Thunder bomb damage increased approx 10%.
- Core Shadow bomb damage increased approx 10%.
- T1 air transports may now release damaged units when destroyed provided they're close to the ground (mid-unload only).
- Arm FatBoy weapon given minor impulse effect.
- Arm Bulldog should not try to target air units anymore.
- Core Reaper should not try to target air units anymore.
- Arm Vanguard Range decreased 100, heightboostfactor increased (bonus range from high ground to low ground).
- Core Karganeth shoulder/head weapon activated, a weak slow loading AA only version of their main missile (mainly for looks).
Download Balanced Annihilation V7.12