View topic - Licho, please remove this message from the autohosts



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PostPosted: 14 Feb 2012, 07:25 
Evolution RTS Developer
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Quote:
[22:19:58] <Nightwatch> WARNING: You are connected using SpringLobby 0.141 which is not fully compatible with this host. Please use Zero-K lobby. Download it from http://zero-k.info NOTE: to play all Spring games/mods with Zero-K lobby, untick "Official games" on its multiplayer tab. Thank you!


Quote:
Nightwatch WARNING: You are connected using NotaLobby 1.7 which is not fully compatible with this host. Please use Zero-K lobby. Download it from http://zero-k.info NOTE: to play all Spring games/mods with Zero-K lobby, untick "Official games" on its multiplayer tab. Thank you!


Last edited by Forboding Angel on 14 Feb 2012, 07:38, edited 1 time in total.

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PostPosted: 14 Feb 2012, 07:33 
Evolution RTS Developer
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These messages were sent to me via private message.

Only happens once per user. It's enough to screw over those of us distributing different lobbies with our games though.


Last edited by Forboding Angel on 14 Feb 2012, 07:42, edited 1 time in total.

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PostPosted: 14 Feb 2012, 07:42 
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So when I am on an auto host, it will pm me every time a user joins?

Why the message? what's goin on?


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PostPosted: 14 Feb 2012, 07:58 
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And make sure Juggler isn't running on non-ZK autohosts.


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PostPosted: 14 Feb 2012, 08:07 
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smoth wrote:
So when I am on an auto host, it will pm me every time a user joins?

Why the message? what's goin on?


As far as I can tell, the message only gets sent once per user, ever. So it's not like it's endless awmagawd spam, but it is potentially damaging.


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PostPosted: 14 Feb 2012, 13:40 
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I think it's there to stay until they resolve the !join issue at least.


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PostPosted: 14 Feb 2012, 13:44 
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For some, the recommendation in that message would also mean switching the OS.


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PostPosted: 14 Feb 2012, 13:48 
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I just find it odd lobby type information can't be used to assume all juggler values are set to 0 for that player.


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PostPosted: 14 Feb 2012, 18:25 
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An unsettling abuse of power.


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PostPosted: 14 Feb 2012, 18:54 
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gajop wrote:
I just find it odd lobby type information can't be used to assume all juggler values are set to 0 for that player.


Because the juggler also closes games, not merely moving players.


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PostPosted: 22 Feb 2012, 05:11 
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Joined: 28 Nov 2006, 13:22
This should only happen when you join a Zero-K Springie Host with Juggler active.

Juggler is disabled now anyway.


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PostPosted: 22 Feb 2012, 12:52 
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FLOZi wrote:
An unsettling abuse of power.


So running my autohosts for evorts and having it warn incompatible clients is unsettling abuse of power?

!join is needed for other springie commands like !splitplayers and !move

I think it should be kept until SL implements it.


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PostPosted: 22 Feb 2012, 15:13 
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its a good idea. it means ZK players are directed to use the ZK lobby, which has excellent support for ZK. people who dont join ZK autohosts dont receive this message. please explain how this affects dedicated EvoRTS players


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PostPosted: 22 Feb 2012, 15:56 
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IK, we run autohosts for EvoRTS, Gundam, S44 etc too, so they are affected.. all non BA autohosts is one springie instance maintained by ZK team..

Of course nothing stops people from having independent autohosts.

http://i53.tinypic.com/2re04tu.png
Image


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PostPosted: 22 Feb 2012, 22:01 
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whoops, ignore my clown then :-)


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PostPosted: 22 Feb 2012, 22:25 
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Licho wrote:
Of course nothing stops people from having independent autohosts.
As soon as I can I will.
1v0ry_k1ng wrote:
whoops, ignore my clown then :-)

I am in your circus punching your clowns.


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PostPosted: 23 Feb 2012, 03:15 
Evolution RTS Developer
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Licho, do you understand that by saying that you are essentially giving all of us the finger?

It's almost a declaration of war that no one wants (except possibly you). I don't understand why?

Licho wrote:
So running my autohosts for evorts and having it warn incompatible clients is unsettling abuse of power?


Yes, very much so when you turn it into an excuse to advertise ZK. This is something for you to take up with the SL devs. If you don't like that they haven't implemented it, you don't need to go and sabotage everyone else just because you're upset.

The user does not need to be informed at all. Obviously, if those lobbies don't have it implemented, the user doesn't even know that they exist or what they are. You can rationalize all you like, but it's obvious what the intent was, and that is what is an unsettling abuse of power.

How about this. Remove all references to Zero K Lobby and/or zk the game in that message, and leave the base message and we'll call it even steven.


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PostPosted: 23 Feb 2012, 03:35 
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when that is the only lobby that supports it, so he should do the following:

"your currently lobby does not support all of the host options"

how will the players know what lobby to use?


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PostPosted: 23 Feb 2012, 04:34 
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Well up until this point i acted nice for many many years, always supporting various projects and rarely taking anything back.

Eventually I came to a point where I needed little tiny tweak to SL - there is now even patch to do it .. and all I got was complaints, insane buroacracy and people calling me hitler.

Sorry but im done playing "nice". This message is there because people with SL break the juggler and I needed that fixed in any way possible as soon as possible - simple as that.

However because im not really that bad yet, just lazy, I give you 3 options:

1) wait until SL supports it
2) shut down this autohost (just let me know)
3) get someone to make a patch/change that warns for this only if the mod is zero-k.


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PostPosted: 23 Feb 2012, 08:31 
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Why are non-ZK autohosts even worried about the juggler?


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