Download
- Recommended: Standalone version (download from Springfiles)
- (Old, not recommended) Get it from the SpringDownloader
- (Old, not recommended) Or here: http://planet-wars.eu/MissionEditorServer/ (put it in your mods folder)
Structures can be used to create a stronghold to fight off enemies. These are:
- Dragon's Teeth (free)
- Metal Extractor (free)
- Fort Wall (5 metal)
- Ray
- Faraday
- Stardust
- Sentinel
- Annihilator
- Tagger (Cockatrice) - If they touch you, you go to jail. Run away from them at all costs!
- Chicken Swarmer - Attacks your structures.
- Nugget (Dodo) - Runs at you and gets in your way.
- Super Tagger - A tagger with a boost to its HP and speed, appears later in the game
- Tick - you can create and control one tick at a time while in jail so as to contribute to outside society.
- If you get tagged, you lose all your structures and metal! And there is no sharing.
- Your runner will kick pesky chickens and nuggets out of his way.
- Jailed runners cannot build anything except for ticks, and cannot build a tick if they currently have one. Ticks can be built outside the fence and used to try and paralyze taggers to help the outsiders.
- The team scores one point for every tagger killed before the beacon appears.
- Run away from taggers at all costs. Your runner is 10% faster than a tagger and in a straightaway will always gain some distance so you have time to think, plan, build walls and defences, etc. Do not turn too much or you'll lose that distance.
- If the taggers all start chasing one runner, that runner should continue to lure them around while the other runners take the opportunity to build up expansions of mexes, using walls and turrets to defend them.
- Small turrets and walls can defend expansions from the Swarmers and Nuggets. But if you are being chased by taggers, do not lure them into an ally's young expansion before he's had time to make large turrets strong enough to kill them. Veer away instead.