IceUI - Page 2

IceUI

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Post by MelTraX »

I'd love to.. but that depends when "late evening" is.. I'll go to bed in half an hour and get up about 9 hours from now.. so what timezone are you in? :D

edit: hmm... this post was about 2 hours ago.. didn't make it to bed yet.. so the 9 hours probably won't happen :P
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Post by el_matarife »

I'm going to PM or MSN Ice to ask him if he can tell you what the fonts he used everywhere, and maybe see if he can make his PSDs availble so you don't have to "reverse engineer" his stuff based on guessing. Those would give you the font name, sizes, settings like bold/italic, pixel size for panels, etc.
MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Post by MelTraX »

thanks, but no need.. I already mailed him and I already got an answer..

I'm currently waiting for the PSD file..
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Post by el_matarife »

Oh, I already did. Sorry Ice. Which font was he using and is it "free" so it can be included in Spring?
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diggz2k
Posts: 208
Joined: 04 Mar 2005, 06:34

Post by diggz2k »

on the resources bar and health bars

the amount had should be 3d as the background is
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jackalope
Posts: 694
Joined: 18 Jun 2006, 22:43

Post by jackalope »

I can't get the "old gui" improvements by either ray or meltrax to work. I'm unzipping everything into the spring directory and overwriting, is there anything else I'm supposed to do?
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

jackalope wrote:I can't get the "old gui" improvements by either ray or meltrax to work. I'm unzipping everything into the spring directory and overwriting, is there anything else I'm supposed to do?
settings.exe > Enable Use LuaUI
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Post by ZellSF »

Can you get the modified luaui to work on the latest version? I tried it and the build menu doesn't appear as it should, and I want the widget thing to be working too.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Try the one I released it has the same major stuff that MeltraX GUI had. If you want to use MeltraX widgets you can use the ones in this thread or wait for him to release the final one.
ZellSF
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Joined: 08 Jul 2006, 19:07

Post by ZellSF »

Uh, that lacks the kills/death and economy things in the upper right.
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

You'll have to wait for the new MeltraX widgets for those.
MelTraX
Posts: 470
Joined: 02 Jan 2007, 16:18

Post by MelTraX »

Sorry, I didn't reply earlier..

LordMatt is right :D.. I could get the old things to work pretty easily but I rather spend my time on the new widget which will (and already does) have bars for the allied resources and stuff..

I will probably release the first (not 100% working) version today or tomorrow..
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Acidd_UK
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Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

DO NOT WANT!
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Acidd_UK
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Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

When I try to use thise, I press F11 and it just takes a screenshot. Same for F12 - any ideas?
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

You need to have LuaUI enabled, acidd.
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Acidd_UK
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Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

Ok, how do I do that?
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

The settings program.
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Acidd_UK
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Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

Woo thanks
udm
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Joined: 24 Jan 2007, 01:38

Post by udm »

Looks very nice Meltrax! I like Icexuicks' design, so it's really great that you're continuing his design!
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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Post by IceXuick »

thx :-)
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