strafe speed.

strafe speed.

Requests for features in the spring code.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

strafe speed.

Post by smoth »

Please add a tag which will allows us to set the speed at which the brawler type aicraft strafes side to side. Currently it is tied to the actual speed of the aircraft..
Google_Frog
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Joined: 12 Oct 2007, 09:24

Re: strafe speed.

Post by Google_Frog »

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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Re: strafe speed.

Post by Erik »

+1 it would be cool to be able to disable/minimize strafing because it doesn't fit every unit.
Google_Frog
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Joined: 12 Oct 2007, 09:24

Re: strafe speed.

Post by Google_Frog »

Disabling strafe is easy. There is a tag for it.
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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Re: strafe speed.

Post by Erik »

Even the back and forth movement? I haven't jet found a way to limit/remove that.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: strafe speed.

Post by Pxtl »

Would this only apply to attack strafing, or all lateral motion? I'm pretty sure that gunships start moving towards their intended destination *before* they turn to face it, thus meaning that nerfing strafe speed would actually be nerfing the unit's movement altogether and would create issues with how gunships corner.

That said, nerfing only the *combat* strafe speed would be comparatively simple and awesome.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: strafe speed.

Post by smoth »

"nerfing" has nothing to do with it.

Erik pm me the unit def and I will show you how to get rid of brawled type movement.

Please do no derail my thread you two
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