View topic - Spring 0.82.3 hot fix release



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PostPosted: 17 Aug 2010, 16:03 
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Joined: 19 Mar 2010, 15:09
Sorry but what? I gave you a list of opengl games that work...


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PostPosted: 18 Aug 2010, 15:22 
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Joined: 21 Jul 2008, 13:46
Location: Czech
ATi FAQ

The Cat Beta solves the texture Cat10.5+ problem for the most of users :? But it has only Win installer... so Linux is screwed ATM.

Il-2 series, Jedi Outcast, Jedi Knight: Jedi Academy, Return to Castle Wolfenstein, etc. all these games were bugged by this ATi fault...


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PostPosted: 18 Aug 2010, 19:09 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
A number of the games you listed use very limited selections of OGL features to achieve desired effects. Most of them are antiquated in the extreme and depend on legacy features which are carefully maintained.


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PostPosted: 18 Aug 2010, 21:40 
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Joined: 19 Mar 2010, 15:09
Thanks those replies helped me understand a bit more.


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PostPosted: 24 Aug 2010, 00:52 

Joined: 13 Jun 2005, 15:37
malric wrote:
I have a strange problem for full-screen, the image is show just on about 80% of screen (so, I have an empty band on top of the screen).

If I start from command line in the first screen (when selecting map and mod) the mouse cursor behaves like the empty band doesn't exist (so I have to click above the buttons quite a bit to be able to click).

Edit: version: 0.82.3.0 on gentoo, worked perfectly for 0.81.x didn't test any other 0.82

Finally dusted off my linux machine again :)
It has the same 80% issue, on a AGP GeForce 7950 GT, and clean (+proprietary NVIDIA drivers) Ubuntu 10.4.

Anything I can add to help with that? :)

It does select the right video mode for me:
Supported Video modes: 1440x900, 1360x768, 1280x720, 1152x864, 1024x768, 960x600, 960x540, 896x672, 840x525, 832x624, 800x600, 800x512, 720x450, 680x384, 640x512, 640x480, 576x432, 512x384, 416x312, 400x300, 320x240
Video mode set to 1440x900/32bit
[ 0] SDL: 1.2.14
[ 0] GL: 2.1.2 NVIDIA 195.36.24
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 7950 GT/AGP/SSE2
[ 0] GLSL: 1.20 NVIDIA via Cg compiler
[ 0] GLEW: 1.5.2

[ 0] Using mod archive BA715.sd7


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PostPosted: 24 Aug 2010, 08:43 
Spring Developer
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Joined: 22 Sep 2007, 08:51
finally cranphin, you have come to your right mind! ;-)

i do not remember anything about this problem being said.. could be GFX driver problem, spring problem, settings problem...
maybe there is a fix in master.. i can not remember. but if you want to try that, you can now setup spring compiling much more easily! (see Wiki)


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PostPosted: 24 Aug 2010, 08:48 
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Joined: 28 Jun 2007, 06:30
http://springrts.com/mantis/view.php?id=2028


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