Your playing style?
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Your playing style?
What is your playing style?
I love 2 things; Big powerhouses that are slow as hell, but good in groups of 3-4
Speed freaks..
I normally use my speedfreaks to keep whoever I fight guessing where I am. While my powerhouses are rumbling nice and slowly, crunching anything that stands in their way.
I love 2 things; Big powerhouses that are slow as hell, but good in groups of 3-4
Speed freaks..
I normally use my speedfreaks to keep whoever I fight guessing where I am. While my powerhouses are rumbling nice and slowly, crunching anything that stands in their way.
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Harrasing enemy econ, then capture important ground while expanding. Spam units like crazy and push him back, build airlab and bomb their lab and energy. Level 2 if that dosen't work.
I have a tedency to "forget" macro... but im kinda creative. I rembear in a metalheck game i airlifted an level 1 arty to one of the pillars in Noize base and shot many of his solars down before he could kill it. And airnapped his Gollie with a dragonfly.
I have a tedency to "forget" macro... but im kinda creative. I rembear in a metalheck game i airlifted an level 1 arty to one of the pillars in Noize base and shot many of his solars down before he could kill it. And airnapped his Gollie with a dragonfly.
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
http://www.smuggoat.net/goat5.htm
Hahahhaha...
http://www.smuggoat.net/goat8.htm
Hahahhaha...
That's spring pathfinding (no offense as usual)iamacup wrote:lol this acurately represents path finding aswell
http://www.smuggoat.net/goat8.htm
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
The playing style i like the most is have a general strategy planed from the start. Like planning on going mass samsons and slowly push ground to that hill and then .. something. Or ...
When i have that, even if i lose i won't be much bothered because i will look at it like a failed strategy, not as a personal loss, and it is interesting to think about the strategy, what went wrong, what i have done wrong with the plan, how it could have been better, et cetera.
When i have that, even if i lose i won't be much bothered because i will look at it like a failed strategy, not as a personal loss, and it is interesting to think about the strategy, what went wrong, what i have done wrong with the plan, how it could have been better, et cetera.
My Style?
My style is highly mutable - it has declined and increased in effectiveness as I experiment against the background of other things occuring in my life.
I am of the opinion that when you commit yourself to a single style, when you label yourself, you reach a plateau - and from there it is difficult to improve. Thus I have never fallen to this. I describe myself alternately as average and mediocre, attributing no real meaning to either.
I do have some basic rules however...
Never give up, never surrender, never abandon. In the face of certain defeat we as players are given a unique opportunity to experiment, and thus I grow. Indeed, usually I join stacked games with the intention of putting myself into a losing situation just so I will be forced to try something new. I could have joined a clan a long time ago, on the face of a few good victories, and have been set on the winning side in stacked battles for the majority of my future play, but I chose not to.
So, to sum it up, my play is highly illregular. It can be slow and methodical, or fast and rash.
My style is highly mutable - it has declined and increased in effectiveness as I experiment against the background of other things occuring in my life.
I am of the opinion that when you commit yourself to a single style, when you label yourself, you reach a plateau - and from there it is difficult to improve. Thus I have never fallen to this. I describe myself alternately as average and mediocre, attributing no real meaning to either.
I do have some basic rules however...
Never give up, never surrender, never abandon. In the face of certain defeat we as players are given a unique opportunity to experiment, and thus I grow. Indeed, usually I join stacked games with the intention of putting myself into a losing situation just so I will be forced to try something new. I could have joined a clan a long time ago, on the face of a few good victories, and have been set on the winning side in stacked battles for the majority of my future play, but I chose not to.
So, to sum it up, my play is highly illregular. It can be slow and methodical, or fast and rash.
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- Posts: 156
- Joined: 13 Oct 2006, 10:48
In general, my play style is heavy agression. I take as much map control as I can and use that to gain the economic advantage. It puts pressure on my enemy and also gives me breathing room to fall back if I need to.
Regarding the units I build, I tend to vary depending on the situation, but some of the units I love having fun with are:
Snipers - Wanna turtle? Fine by me
Anni Tanks - A big ****-off laser on tracks? And how!
Tremors - There's nothing like a rain of shells to force your enemy's hand!
T2 Bombers - So many times I can wreck an enemy's economy because they didn't build any anti-air. The trick is to then make him build loads of anti-air and then reclaim your air factory
Com-bombing - You want to plasma cannon rush with your commander? Not if my commander has a say in it
Every unit has its use, there's little point in limiting yourself, even well into a game.
Regarding the units I build, I tend to vary depending on the situation, but some of the units I love having fun with are:
Snipers - Wanna turtle? Fine by me
Anni Tanks - A big ****-off laser on tracks? And how!
Tremors - There's nothing like a rain of shells to force your enemy's hand!
T2 Bombers - So many times I can wreck an enemy's economy because they didn't build any anti-air. The trick is to then make him build loads of anti-air and then reclaim your air factory
Com-bombing - You want to plasma cannon rush with your commander? Not if my commander has a say in it
Every unit has its use, there's little point in limiting yourself, even well into a game.