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Topic of #main

Posted: 05 Dec 2011, 01:01
by knorke
Can someone update please?
current topic wrote:Welcome to the main Spring server
Rapid mod download (needed for some mods): http://zero-k.info/lobby/setup.exe
Manual map and mod downloads: http://springfiles.com/ - http://darkstars.co.uk/downloads/ - http://spring-portal.com - http://tasdownloads.com - http://zero-k.info/maps.mvc
Single player missions: http://zero-k.info/Missions.mvc
Mumble (voice comm) server: springrts.com (link to mumble dl: http://mumble.sourceforge.net/)
Other useful links: http://modinfo.adune.nl - http://replays.adune.nl - http://springrts.com/wiki/FAQ - http://springinfo.info/guides/
Need to speak with moderators? Join #help
**Eingerichtet von ChanServ
remove those:
1) Rapid mod download (needed for some mods): http://zero-k.info/lobby/setup.exe :arrow: rapid is included in engine installer. that link is to zkl lobby?

2) http://modinfo.adune.nl, http://replays.adune.nl :arrow: down

3) http://www.springinfo.info/guides/ :arrow: 404

4) Single player missions: http://zero-k.info/Missions.mvc :arrow: zkl users have it their lobby, for users of other lobbies it is not really worth using imo. Also the missions are 99,9% zeroK -> should be in #zk but well, its a menu in zkl already...

add:
Problems with new Spring version 84.0? -> http://springrts.com/phpbb/viewtopic.php?f=11&t=27154

link to springrts.com and/or forum

replace:
the list of download pages with a link to http://springrts.com/wiki/Getting_Sprin ... _and_Links

Re: Topic of #main

Posted: 05 Dec 2011, 09:14
by hoijui
+1

Re: Topic of #main

Posted: 10 Dec 2011, 21:33
by knorke
..bump?
would be nice to have, esp. the 84.0 FAQ:
In chat there seem to be many people who crash at start because of not doing the LoadMT=0 thing.

Re: Topic of #main

Posted: 11 Dec 2011, 03:20
by Licho
ZKL is preffered way to download rapid stuff imo.

It does not need skilled user unlike commandline rapid..

It just gets you what you need to join the game.

It would be best if SL supported it ..

Re: Topic of #main

Posted: 11 Dec 2011, 12:35
by PicassoCT
... and we are all here to do whats best for the players, so that they stay and grow in numbers...! Haha... hahaahahahaaaaaaaaaaaaaah.

A classic, that never gets toOld!

Re: Topic of #main

Posted: 11 Dec 2011, 15:01
by Satirik
Licho wrote:ZKL is preffered way to download rapid stuff imo.
TASClient !!! FTW !!!

Re: Topic of #main

Posted: 11 Dec 2011, 17:52
by Licho
Tasclient has rapid too now? As a python plugin?

Re: Topic of #main

Posted: 11 Dec 2011, 18:06
by scifi
TAS client FTW, you can download mods and maps as well. :mrgreen:

Re: Topic of #main

Posted: 11 Dec 2011, 21:02
by Satirik
Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin

Re: Topic of #main

Posted: 12 Dec 2011, 01:27
by knorke
ZKL is preffered way to download rapid stuff imo.
clearly a question of personal preference and OS.
The link description is also misleading.
Why link to a lobby in topic, without a working lobby players would not even be able to read the topic in the first place.
imo download system should just be added to http://springrts.com/wiki/Getting_Sprin ... _and_Links as well.
commandline rapid..
there is a GUI where you can click stuff.
---
Need to speak with moderators? Join #help
Nobody is ever in there :arrow: imo remove.
(if keep, it should be "type /join #help into chat")

At very least remove the dead links.

Re: Topic of #main

Posted: 12 Dec 2011, 19:42
by Licho
Satirik wrote:
Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin
WTF then .. what is taking SL so long? Rapid is not a rocket science..

Re: Topic of #main

Posted: 13 Dec 2011, 20:02
by Satirik
Licho wrote:
Satirik wrote:
Licho wrote:Tasclient has rapid too now? As a python plugin?
it's been a while, not a plugin
WTF then .. what is taking SL so long? Rapid is not a rocket science..
no one is working on SL anymore ?

(rapid was added the 2011/02/19 to tasclient)

Re: Topic of #main

Posted: 14 Dec 2011, 11:33
by knorke

Re: Topic of #main

Posted: 14 Dec 2011, 12:38
by Licho
oops

Re: Topic of #main

Posted: 31 Dec 2011, 17:31
by knorke
imo could still be better but do not feel like writing down every detail so this is my draft:

Code: Select all

Welcome to the main Spring server.
Spring forum: http://springrts.com/phpbb/
Download sites for games & maps: http://springrts.com/wiki/Getting_Spring_Content_and_Links
Mumble (voice comm) server: http://springrts.com/phpbb/viewtopic.php?t=20432
Get started: http://springrts.com/wiki/Read_Me_First
FAQ: http://springrts.com/wiki/FAQ
Have trouble with engine version 85.0? http://springrts.com/phpbb/viewtopic.php?t=27154
Need to speak with lobby moderators? Type /join #help
(for #newbies channel too)

Re: Topic of #main

Posted: 18 Jan 2012, 15:26
by knorke
bump?

Re: Topic of #main

Posted: 19 Jan 2012, 17:28
by Carpenter
Does it even matter if the dead links are there. Community gets smaller day by day and most of the moderators have already moved on. You're trying to achieve dead crowd's attention here.

Re: Topic of #main

Posted: 19 Jan 2012, 17:51
by luckywaldo7
If spring is dead why do you still curse us with your presence.

Re: Topic of #main

Posted: 19 Jan 2012, 18:12
by Carpenter
I just felt like dropping by on the forums and see what's going on here.

Oh and my presence has nothing to do with Spring being dead. :D

Re: Topic of #main

Posted: 19 Jan 2012, 18:38
by PicassoCT
If this is dead, it aint that bad. Just the things we moved under, no...rolled into the carpet, to die in the fire still making there last moves.