But with 98.0.1-xxx i got only "??:0 ??" instead of stacktrace.
Code: Select all
[f=0000030] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 98.0.1-80-g7336fbb develop
[f=0000030] [CrashHandler] Error: Halted Stacktrace for Spring 98.0.1-80-g7336fbb develop using libunwind:
[f=0000030] [CrashHandler] Error: This stack trace indicates a problem with a Skirmish AI library.
[f=0000030] [CrashHandler] Error: [00] .../games/spring/spring/rts/System/Platform/Linux/CrashHandler.cpp:820 CrashHandler::HaltedStacktrace(std::string const&, siginfo_t*, ucontext*)
[f=0000030] [CrashHandler] Error: <01> .../games/spring/spring/rts/System/Platform/Linux/CrashHandler.cpp:849 CleanupStacktrace
[f=0000030] [CrashHandler] Error: [01] .../games/spring/spring/rts/System/Platform/Linux/CrashHandler.cpp:922 CrashHandler::HandleSignal(int, siginfo_t*, void*)
[f=0000030] [CrashHandler] Error: [02] ??:0 ??
[f=0000030] [CrashHandler] Error: [03] ??:0 ??
[f=0000030] [CrashHandler] Error: [04] ??:0 ??
[f=0000030] [CrashHandler] Error: [05] ??:0 ??
[f=0000030] [CrashHandler] Error: [06] ??:0 ??
[f=0000030] [CrashHandler] Error: [07] ??:0 ??
[f=0000030] [CrashHandler] Error: [08] .../games/spring/spring/rts/ExternalAI/SkirmishAILibrary.cpp:95 CSkirmishAILibrary::HandleEvent(int, int, void const*) const
[f=0000030] [CrashHandler] Error: [09] .../games/spring/spring/rts/ExternalAI/SkirmishAI.cpp:57 CSkirmishAI::HandleEvent(int, void const*) const
[f=0000030] [CrashHandler] Error: [10] .../games/spring/spring/rts/ExternalAI/SkirmishAIWrapper.cpp:388 CSkirmishAIWrapper::Update(int)
[f=0000030] [CrashHandler] Error: <11> /usr/include/c++/4.9.1/bits/stl_tree.h:203 std::_Rb_tree_iterator<std::pair<unsigned char const, CSkirmishAIWrapper*> >::operator++()
[f=0000030] [CrashHandler] Error: [11] .../games/spring/spring/rts/ExternalAI/EngineOutHandler.cpp:157 CEngineOutHandler::Update()
[f=0000030] [CrashHandler] Error: [12] .../games/spring/spring/rts/Game/Game.cpp:1539 CGame::SimFrame()
[f=0000030] [CrashHandler] Error: [13] .../games/spring/spring/rts/Net/NetCommands.cpp:512 CGame::ClientReadNet()
[f=0000030] [CrashHandler] Error: [14] .../games/spring/spring/rts/Game/Game.cpp:1002 CGame::Update()
[f=0000030] [CrashHandler] Error: [15] .../games/spring/spring/rts/System/SpringApp.cpp:850 SpringApp::Update()
[f=0000030] [CrashHandler] Error: [16] .../games/spring/spring/rts/System/SpringApp.cpp:880 SpringApp::Run()
[f=0000030] [CrashHandler] Error: [17] .../games/spring/spring/rts/System/Main.cpp:48 Run(int, char**)
[f=0000030] [CrashHandler] Error: [18] .../games/spring/spring/rts/System/Main.cpp:108 main
[f=0000030] [CrashHandler] Error: [19] ??:0 ??
[f=0000030] [CrashHandler] Error: [20] ??:? _start
[f=0000030] Error: [ErrorMessageBox][1] msg="Spring has crashed:
Segmentation fault (SIGSEGV).