someone uploaded a 11.1 to the spring folder so I've moved it into the mods subfolder, so any links to that file are broken atm. The links KDR has posted here are all fine however
- fixes howitzer and mortar high trajectory setting - reduces fabber E drain to 5, it still has to charge to the same level to produce one part so it takes twice as long to make one part, you can now operate two per node though (or one and some defenses) - adds Repair System, a building that can do targetted repairs. - fixes Hostile map side numbers, now touchuing a side will actually disable that side instead of an adjacent one - fixes superchargers not working
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
well zip files can be annyoing if you just want to get the mod. ill never understand why the replays on the replaysite are zips too, with one file inside...
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