Fixing DeltaSiegeDry

Fixing DeltaSiegeDry

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How do you like it fixed?

West should lose the bonus mex.
0
No votes
East should get the bonus mex, too.
1
5%
Don't care, but should be fixed.
3
15%
Really don't care.
16
80%
 
Total votes: 20

CommanderSpice
Posts: 29
Joined: 29 Jun 2011, 13:14

Fixing DeltaSiegeDry

Post by CommanderSpice »

As below images illustrate, one of the front players of the west ally has an advantage at the delta, our all favorite map :wink:, as it is possible to cap the 3rd mex from below the cliff. I want to even this out by modifying the mexmap (and ofc the texturemap accordingly).

Since there are at least two options to do this, i ask you for your opinion on this. Also suggestions, especially on the fixed map name, discussion and flame of any kind is greatly appreciated.

Image
Image
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: Fixing DeltaSiegeDry

Post by jamerlan »

That's ok! I see left side loosing as much as right one. No big advantage. If you build 3'rd mex - enemy has more time to capture 2 at center.

But I like your screenshots and voting. Lot's of FUN :-D
Senna
Posts: 315
Joined: 17 Mar 2009, 00:20

Re: Fixing DeltaSiegeDry

Post by Senna »

Theres another bug on the left side too, on left side north front, u see the uphill?, compare it with the right one, on right i can make 6 intis and hit left backbase side but on left i can make only 1 hitting backbase.
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Fixing DeltaSiegeDry

Post by KaiserJ »

left side basin gets one extra mex, right side cliff gets two lab-down starts resulting in two extra mexes each.

edit: and this results in right side cliff gaining access to the owl (or the muscled glutes, depending on how your eyes resolve it) roughly 15 seconds earlier.

map is broken.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Fixing DeltaSiegeDry

Post by knorke »

jamerlan wrote:I see left side loosing as much as right one. No big advantage.
When I did this replay/game analyzing thing, I had ~50 dsd matches and it was even. So seems fair enough.
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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Re: Fixing DeltaSiegeDry

Post by Johannes »

send a jeffy there.
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Fixing DeltaSiegeDry

Post by SirArtturi »

geez krist, for gods sake...
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insaneinside
Posts: 29
Joined: 06 Jul 2008, 05:13

Re: Fixing DeltaSiegeDry

Post by insaneinside »

Gawd, fix it? But there are so many other maps you could discover, so many other places you could explore while you crush the enemy.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Fixing DeltaSiegeDry

Post by smoth »

Lolz, NO WAI
wolas
Posts: 112
Joined: 30 Jul 2010, 20:40

Re: Fixing DeltaSiegeDry

Post by wolas »

How to fix DeltaSiegeDry.sd7

Step1:
Open shell.

Step2:
cd .spring/maps

Step3:
rm DeltaSiegeDry.sd7

Step4:
watch http://www.youtube.com/watch?v=_Pt6dnpXhig

And now you are done! Happy Christmas!
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