And you said spring is ugly?
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And you said spring is ugly?
I stuck in all the bells and whistles, and here is a sample of what is possible:
Vertex shader animated trees
Custom particle system for pixies
Map level normal mapping and SSMF
Normal mapped features
Pretty skyboxes
Animation video, wait until it goes up in HD.
http://www.youtube.com/watch?v=fDnVLJstKqY
Map has been released, available at http://springfiles.com/spring/spring-maps/magic-forest.
The tree shaders only work under BA and BAR (and any other mod that uses the same version of jK's unitshader framework.)
Vertex shader animated trees
Custom particle system for pixies
Map level normal mapping and SSMF
Normal mapped features
Pretty skyboxes
Animation video, wait until it goes up in HD.
http://www.youtube.com/watch?v=fDnVLJstKqY
Map has been released, available at http://springfiles.com/spring/spring-maps/magic-forest.
The tree shaders only work under BA and BAR (and any other mod that uses the same version of jK's unitshader framework.)
Re: And you said spring is ugly?
it's not ugly but's it's not battlefield 3 either ... :D
Re: And you said spring is ugly?
haha well i am glad that it's not bf3; that would mean that beherith was an evil corporation, and that this map would cost $15
great work as always
how easy is the tree shader to implement; how about the normalmap features part? could i do it?
what is map level normals? something i might have to zoom in and see, or something visible that i'm just not recognizing
great work as always
how easy is the tree shader to implement; how about the normalmap features part? could i do it?
what is map level normals? something i might have to zoom in and see, or something visible that i'm just not recognizing
Re: And you said spring is ugly?
they told me i should test on something fast, something not long loading.
I test on Tabula v4 every day.
If this is good, its going to be the new test-grounds.
High Soon for the link.
I test on Tabula v4 every day.
If this is good, its going to be the new test-grounds.
High Soon for the link.
Re: And you said spring is ugly?
Behe has reached a completely new troll status:
Just teasin, never releasin.
Just teasin, never releasin.
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: And you said spring is ugly?
Not anymore...
Re: And you said spring is ugly?
Keep it up and mainstream games will be jealous.
Not to mention shaming the rest of us.
Nice work as always.
Not to mention shaming the rest of us.
Nice work as always.
Re: And you said spring is ugly?
Lovely. It makes me wish someone had made a fantasy-themed Spring game.
Re: And you said spring is ugly?
That looks very nice, esp in the video.
I just fear it will not run very fast on my computer :/
eg C&C Generals has animated trees, flowing water and all that working even on older computers but with this I somehow have a bad feeling..
I just fear it will not run very fast on my computer :/
eg C&C Generals has animated trees, flowing water and all that working even on older computers but with this I somehow have a bad feeling..
Re: And you said spring is ugly?
I recommend at the very least a geforce 8600GT to see the difference...
Oh yeah, and thanks for the flowers, Picasso!
Oh yeah, and thanks for the flowers, Picasso!
Re: And you said spring is ugly?
Behe marry me
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: And you said spring is ugly?
Before you release, could you reduce the amount of those magic flowers. It feels a bit overkill atm, performance could also improve?
Re: And you said spring is ugly?
Beautiful! Magnificent! :D
IMO, you ought to make the fireflies more fade-y. There are a few that don't seem to go out at all (at least from the video you posted), and a more subtle effect would make the map seem more magical. Again, only my opinion.
IMO, you ought to make the fireflies more fade-y. There are a few that don't seem to go out at all (at least from the video you posted), and a more subtle effect would make the map seem more magical. Again, only my opinion.
Re: And you said spring is ugly?
ooh, fade-y good idea :D
Re: And you said spring is ugly?
dammit zk uses the shader framework differently. gotta figure out how this is gonna work
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: And you said spring is ugly?
Awesome work behe!
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: And you said spring is ugly?
Good lookin'!