Make Your Maps Shiny(er) With SSMF - Page 4

Make Your Maps Shiny(er) With SSMF

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Make Your Maps Shiny(er) With SSMF

Post by Beherith »

Its just color, because it can be done _extremely_ cheap.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Make Your Maps Shiny(er) With SSMF

Post by Argh »

OK, so pre-rendering the bumpmaps will produce a fairly correct image. Still a major improvement, and will look about as good as SM3 if the tiles are done right.

Sorry about the stupid questions, I haven't been able to pay much attention to this.
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Beherith
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Re: Make Your Maps Shiny(er) With SSMF

Post by Beherith »

Imo it already can look way better than sm3. Sm3 is very limited in many senses.
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Make Your Maps Shiny(er) With SSMF

Post by FLOZi »

Beherith wrote:Imo it already can look way better than sm3. Sm3 is very limited in many senses.
http://beherith.eat-peet.net/stuff/screen00024.jpg

Looks pretty damn good. Even the grass doesn't look terrible. :lol:

would be nice to have grass more like this though;

http://www.digitalmindsoft.eu/outcoming ... ts/181.jpg
Last edited by FLOZi on 02 Mar 2010, 07:24, edited 1 time in total.
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Beherith
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Re: Make Your Maps Shiny(er) With SSMF

Post by Beherith »

You s44 guys will love it, cause now the terrain scales can be more in sync with your unit sizes.
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Beherith
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Re: Make Your Maps Shiny(er) With SSMF

Post by Beherith »

http://www.gamedev.net/community/forums ... 1&#3261113

Nice thread about optimizing shaders for different options.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Make Your Maps Shiny(er) With SSMF

Post by Satirik »

FLOZi wrote:
Beherith wrote:Imo it already can look way better than sm3. Sm3 is very limited in many senses.
http://beherith.eat-peet.net/stuff/screen00024.jpg

Looks pretty damn good. Even the grass doesn't look terrible. :lol:

would be nice to have grass more like this though;

http://www.digitalmindsoft.eu/outcoming ... ts/181.jpg
and would be even better to have trees like this :

http://0.t.free.fr/Public/crysisSky.jpg from the sky and like this http://ve3dmedia.ign.com/ve3d/image/art ... 316019.jpg from the ground
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Make Your Maps Shiny(er) With SSMF

Post by Argh »

It's quite possible to do that right now, with some caveats (the lack of access to Spring's shadowmap with write access being the biggest). However, there are several serious issues:

1. Pop-in would be a bitch.
2. The tree systems would have to use a custom particle system implementation that would be very difficult to reconcile with Spring's behaviors in various areas.
3. You'd need enough LODs to make it fast.

I have no doubt that if somebody had a (licensed) copy of RealTree, we could probably solve #1 and #3. Solving #2 would be pretty hard.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Make Your Maps Shiny(er) With SSMF

Post by FLOZi »

Satirik wrote:
FLOZi wrote:
Beherith wrote:Imo it already can look way better than sm3. Sm3 is very limited in many senses.
http://beherith.eat-peet.net/stuff/screen00024.jpg

Looks pretty damn good. Even the grass doesn't look terrible. :lol:

would be nice to have grass more like this though;

http://www.digitalmindsoft.eu/outcoming ... ts/181.jpg
and would be even better to have trees like this :

http://0.t.free.fr/Public/crysisSky.jpg from the sky and like this http://ve3dmedia.ign.com/ve3d/image/art ... 316019.jpg from the ground
It would also be a stupid request.
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Make Your Maps Shiny(er) With SSMF

Post by TradeMark »

cool, now i could make some shiny balls
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Neddie
Community Lead
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Re: Make Your Maps Shiny(er) With SSMF

Post by Neddie »

Boot polish, clothespins and ice.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Make Your Maps Shiny(er) With SSMF

Post by Argh »

Can I haz cheezburger yet?
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Make Your Maps Shiny(er) With SSMF

Post by Beherith »

Goddamn so many unreleased stuff in this thread. For every map i release 3 go unfinished.
Also, epic rez. sue me.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Make Your Maps Shiny(er) With SSMF

Post by smoth »

F*cking slacker
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