Joined: 30 Jan 2005, 19:44 Location: Backwoods of New Hampshire
oh, of course, that's what preloading is for >_>
...and besides, after a certain size maps are just outragous (Epic Earth, or whatever the title of Beatty's earth map was...is a good example of crazy size without any real point)
I'm about to test out your new map Buggi...with TinySpring.
But with minispring, the mapsize is upped without any cost to CPU.
The only added CPU load, for a doubled map size for every single map with minispring is that you can now fit twice as many units on screen at once; which I don't think is such an issue, given that properly zoomed you could fit a quarter of the map in your screen anyway...
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