Sorry, I currently have no time for bugfixing. This release only incorporates changes in SVN.
The issue with the savegames certainly is related to endian issues. I don't think the random enemies script thing is mac specific. I already noticed some sounds being messed up, but I didn't find the cause yet. Always be sure to try several mods, some don't work, at least for me, e.g. Kernel Panic.
And AAI plays somewhat erratically: builds more anti-air towers than LLT's, doesn't finish it's buildings and builds only AK's at first... (but IIRC it already did that in the previous version)
Well, yes, but it's not as practical as full screen (can you pan when the mouse it at the screen edge when in windowed mode?), also doesn't it negatively impact performance?
Joined: 01 Feb 2007, 07:13 Location: Santa Barbara, CA
What is the preferences option to turn on Dynamic Water? Also, where can I find where the Windows version stores the settings file? I have it on my MacBook Pro and can't find the settings file anywhere.
In windows, the settings are stored in the registry, in HKEY_CURRENT_USER\Software\SJ\Spring iirc. I highly doubt dynamic water will work on a macbook pro though - it only works on GF6,7s and 8s, only runs acceptably fast on the higher-end cards of those series.
Joined: 01 Feb 2007, 07:13 Location: Santa Barbara, CA
Peet wrote:
In windows, the settings are stored in the registry, in HKEY_CURRENT_USER\Software\SJ\Spring iirc. I highly doubt dynamic water will work on a macbook pro though - it only works on GF6,7s and 8s, only runs acceptably fast on the higher-end cards of those series.
I have a Geforce 8600GT with 512MB VRAM in my laptop. /water 2 worked. Thanks! I had it on water 3. It runs well, but now I need to do the fix.
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