If you devs get the chance the red used by teamcolors is a bit drab(actually it is pink). Can someone strengthen it. Also so is TAN, it is too close to grey.
nope. That is how s3o files are. If you look in my beta dir I gave you I have the version of my mod that has the white base and gunperry in it.
Try them with different team colors you will see what I mean.
The default blue, red and tan are all off. But tan and red are the worst of the three.
See the solid color section on the inside seen clearly on the forward flea on the back legs... that is solid team color as in... yeah it is that damn pale.
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
Try seeing what it looks like without so much shininess, or just turn off reflectivity in the menu screen to see how it would look. I get a real nice red on my ships. And without further ado, pimpage: (of colour)
Last edited by Caydr on 26 May 2006, 00:55, edited 1 time in total.
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
I refer you to my edit. Ahem.
I'll give you a hint though, I forgot to mention - when masking the areas you're going to use for team colour (alpha), darken that area by about 50% or so, depending on what suits you. It helps the colour and the colour alone to dominate that area.
Last edited by Caydr on 26 May 2006, 00:57, edited 1 time in total.
Darkening colors will fuck the other colors.
Showing more of the color area makes it a more solid PINK
Purple, yellow, blue, white, black, green, light blue are CORRECT AS IS!!!
Theses are jacked up:
BLUE1, RED AND TAN ARE FUCKED UP
blue1, is too close to light blue
red is PINK!
tan is almost grey.
All I am asking is that the devs consider this. Why is is that everytime I ask or say something some person has to pop out with a "nuh-uh" retort. AS I SAID EARLIER that panel on the back legs of the flea IS SOLID COLOR! Unless your monitor is bad you will clearly see it is PINK!
Last edited by smoth on 26 May 2006, 01:21, edited 1 time in total.
I am trying to see that stuff gets done. I want to make a mod that looks as good as possible. At the moment one of those steps is uvmapping. Since I have begun this part of my mod I want to ensure that it is going to be correct. The Pinkness is quite agitating. as is the fact that tan looks grey both in the lobby and on s3o models.
Users browsing this forum: No registered users and 2 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum