Joined: 17 Nov 2005, 02:43 Location: Raegquitting Spring on 04/24/12
Can someone please help me understand this? In 84 it still worked fine (I think), but basically when my units move the leave a dust trail. In water, the trail is similar but bubbly. However, once the unit gets into deeper water (not really deep, just semi deep) the effect disappears. Is this a bug or am I doing it wrong?
To recap, the water anim does fire off, but it disappears once the unit reaches a certain depth.
Joined: 17 Nov 2005, 02:43 Location: Raegquitting Spring on 04/24/12
Yep that worked. Thanks JK.
Let me point out how incredibly awesome it is that we can switch cegs like that. For example in water I could have splashing, then underwater, bubbles.
Users browsing this forum: No registered users and 2 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum