there was no official meeting the last two mondays.
we have one (or maybe multiple, cant say) very ugly crash bug(s) and desync(s) still. probably stack corruption.
there is a problem with /commands, which is crucial too.
we have at least one big problem with AIs that is crucial (they are able to saturate players command limit -> player can not give commands anymore). it is an engine problem, not with AIs.
and there is other work that is not directly bug related, that has to be done before release, plus smaller bugs that might be good to fix too.
the crash/desync bugs... abma has done the most testing so far, but they are not easily reproduced, and also.. the stack traces do not help (we have some already). it looks like stack corruption or whatnot. maybe some of the CppCheck reported commits of yesterday fixed part of it, maybe not. probably valgrind will have to be used, or Kloot has a genuine day and just fixes it out of the blue (or however he does such stuff on his remote island, where only spring forum PMs and git commits come through).
soo.. thanks for the offer! but i think there is nothing you can help with right now.
Last edited by hoijui on 21 Jul 2011, 10:04, edited 1 time in total.
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