I encountered some oddities in pathing with a recent (2126) build of master:
Units slow and dont reach their destination:
http://beherith.eat-peet.net/stuff/flashdsdpath.SWF
Units are extremely slow on uneven terrain, check the big basin ramps of DSD for example
http://beherith.eat-peet.net/stuff/jeffydsdslope.SWF
Disregard the shading and shadow artifacts, they are my fault.
Pathing in 83+
Moderator: Moderators
Re: Pathing in 83+
Thanks for testing, but it just got fixed.
Re: Pathing in 83+
I apologize, and thanks for fixing!