View topic - I hit packet limit in an Evo game yesterday



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PostPosted: 13 Apr 2012, 01:24 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Infolog: http://pastebin.com/NUrHGNFB

Custom Formations 2 is most definitely the cause, however, it didn't cause me much trouble, but perhaps cf2 functionality should be built into the engine in 89.0.

Demo Attached
Attachment:
20120412_003043_Eye_Of_Horus_v2_88.sdf [1.51 MiB]
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You need evo 2.9 and eye of horus v2


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PostPosted: 13 Apr 2012, 02:21 
Spring Developer

Joined: 16 Dec 2006, 20:59
Mantised http://springrts.com/mantis/view.php?id=3060


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