View topic - DWARF FORTRESS



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PostPosted: 01 Jul 2007, 11:04 
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Joined: 12 Aug 2005, 08:29
Location: CANAYDEEEAH!
Sleksa wrote:
if a animal or a lizardman or whatever kills or severly wounds your dwarves, the dwarves will give a name for it

Haha, that's awesome.


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PostPosted: 01 Jul 2007, 20:46 
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Joined: 09 Aug 2006, 06:08
Location: Canadia.
1526 food and people are STARVING D:!

How do crossbow traps work??


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PostPosted: 02 Jul 2007, 03:34 
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Joined: 21 Feb 2007, 23:51
When my men get hurt, they just lay in bed.
The problem is they always starve.
I've lost two already: a mason
a fishermen

How do I stop them from dying?


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PostPosted: 02 Jul 2007, 04:26 
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You need buckets in order for dwarfs to bring injured dwarfs food/water.

To take the thread off topic... how the hell did you manage to get a mason and a fisherman injured? Masons basically don't to anything dangerous ever, and fishermen's biggest risk is cave river floods, which either kill or don't kill, no injuries...


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PostPosted: 02 Jul 2007, 04:56 
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Joined: 21 Feb 2007, 23:51
group of ox rushed into my fort, then I sent a few peolpe out hunting.
I had three buckets free


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PostPosted: 02 Jul 2007, 05:58 
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Joined: 09 Aug 2006, 06:08
Location: Canadia.
2 isn't that bad..I've had atleast 35 fatalities related to suicidial moods, going crazy, drowning and elephants and arrows.


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PostPosted: 02 Jul 2007, 07:35 
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Joined: 21 Feb 2007, 23:51
Well I still have 1 more guy hurt, so I fear for him


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PostPosted: 02 Jul 2007, 07:38 
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Joined: 02 May 2006, 05:44
Everyone in my fort starved to death and then when i reclaimed it everyone starved to death again ;(


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PostPosted: 02 Jul 2007, 08:03 
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Joined: 09 Aug 2006, 06:08
Location: Canadia.
gamer17 wrote:
Well I still have 1 more guy hurt, so I fear for him
Meh just enthunaize.


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PostPosted: 02 Jul 2007, 13:31 
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Joined: 10 Mar 2006, 10:24
Location: waiting in line for The Expendables 2
finally got the hang of farming without killing everyone


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PostPosted: 03 Jul 2007, 06:49 
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Joined: 02 May 2006, 05:44
Image


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 Post subject:
PostPosted: 03 Jul 2007, 07:29 
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Protect him from kidnappers D:


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PostPosted: 03 Jul 2007, 07:32 
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Joined: 02 May 2006, 05:44
sexy=warrior chijld


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PostPosted: 03 Jul 2007, 08:12 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Yeah, I'm starting over again. Apparently, nobody knows how to eat or drink. How come only the Miners and Masons died this time, I ask you! Oh, and three people got the fey, but needed metal... I've never found actual ore in this bleeding game.


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PostPosted: 03 Jul 2007, 09:38 
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Joined: 23 Apr 2006, 01:15
This game is awesome, my thanks go to the OP ;-)


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 Post subject:
PostPosted: 03 Jul 2007, 10:17 
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neddiedrow wrote:
Yeah, I'm starting over again. Apparently, nobody knows how to eat or drink. How come only the Miners and Masons died this time, I ask you! Oh, and three people got the fey, but needed metal... I've never found actual ore in this bleeding game.
You could always use the show all utility; you should easily find ores if you're digging alot. dont always concentrate on length, concentrate on width too and plan out natural supports. Your bound to hit ore viens.


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PostPosted: 03 Jul 2007, 12:59 
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Joined: 22 Aug 2006, 15:19
I always do digs that span the whole width of the map once i get past the chasm. When I find something valuable (iron, platinum, coal), I dig a chamber with supports.


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PostPosted: 03 Jul 2007, 18:20 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Show all feels like a cheap trick, to be h0onest. And no, I never stop digging.


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PostPosted: 03 Jul 2007, 19:48 
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Joined: 10 Mar 2006, 10:24
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fckinn game, i accidently exited the game and it was like "LOL uR FORT IS ABdandoned" and i lost about 10 hours of game. nbvrer playing this again


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PostPosted: 03 Jul 2007, 19:51 
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Joined: 21 Feb 2007, 23:51
Thats why you make backups, and always Alt+tab quit from the game


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