make it easy to find multiplayer games in different engine from release and I'll test new versions.
you can install test version as portable, copy over the map/mod you need to test, play, and then just delete that whole test folder when you are done. Might need to copy over springlobby as well for multiplayer.
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abma wrote:but they are old, too... :-/
also a bit fail :/
Why the unplayable Imperial Winter or
photoshopped screenshots such as this are so widely mentioned, I do not know.
What really annoys me is that mindset of "oh we just need to be on steam,desua,xbox / slashdot frontpage - and then lots of players will come."
By hoping for such a magic bullets people are trolling themself and making sure they get disappointed everytime they log into lobby.
"Next release fixes everything" is basically the same.
Spring/games has had enough exposure:
zero K had a two-pages article in a big (the largest?) german computer magacine, is on several websites, on reddit it was chosen "game of the day-something etc.
Similiar with evolutionRTS which is on desura, etc.
Did it work?
The reality is that in forums threads about spring games routinely get
little interesst.
Or people start talking about how to solve bugs instead of enjoying the game and discussing gameplay.
Before proposing new epic marketing ideas it should be a requirement to read this review:
http://www.dedoimedo.com/games/spring-rts.html
So maybe spring/games is actually not as good as "we" like to think.