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IDProjectCategoryView StatusDate SubmittedLast Update
0000461Spring engineGeneralpublic2007-03-05 19:212007-03-09 05:58
ReporterM2 
Assigned ToILMTitan 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0000461: [patch] Various fixes
DescriptionThis patch fixes a crash when using area load and two cases when the game state could be trashed by global objects that depends on each other constructs in the wrong order + some other small fixes.
TagsNo tags attached.
Attached Filespatch file icon various_fixes.patch [^] (6,789 bytes) 2007-03-05 19:21 [Show Content]
patch file icon various_fixes_v2.patch [^] (6,856 bytes) 2007-03-06 14:35 [Show Content]

- Relationships

-  Notes
(0000762)
ILMTitan (reporter)
2007-03-06 05:47

The change you made to CTransportAI breaks the have mobile unit load itself onto transport functionality.
To repeat, build a hulk and a stumpy. Select stumpy and give default command over hulk (should be a load icon). Stumpy will move toward hulk, but hulk will not pick up stumpy.
(0000765)
M2 (reporter)
2007-03-06 14:35

I have attached a new version of my patch to fix the issue pointed out by ILMTitan.
(0000768)
ILMTitan (reporter)
2007-03-07 07:11

Ok, the CTransportAI code now works correctly. I'll let someone more intimate with c++ pointer magic sign off on the rest of the changes.
(0000774)
ILMTitan (reporter)
2007-03-09 05:58

Revision 0003466:With the exception of UnitTracker.cpp, committed. Thank you.

I did not see any good reason to replace UpVector with float3(0,1,0). UpVector is const, float3 is properly constd, UpVector I believe is more clear, and float3(0,1,0) could call the constructor every time through the loop.

- Issue History
Date Modified Username Field Change
2007-03-05 19:21 M2 New Issue
2007-03-05 19:21 M2 File Added: various_fixes.patch
2007-03-06 05:47 ILMTitan Note Added: 0000762
2007-03-06 14:35 M2 File Added: various_fixes_v2.patch
2007-03-06 14:35 M2 Note Added: 0000765
2007-03-07 07:11 ILMTitan Note Added: 0000768
2007-03-08 06:20 ILMTitan Status new => assigned
2007-03-08 06:20 ILMTitan Assigned To => ILMTitan
2007-03-09 05:58 ILMTitan Status assigned => resolved
2007-03-09 05:58 ILMTitan Resolution open => fixed
2007-03-09 05:58 ILMTitan Note Added: 0000774


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