View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004585 | Spring engine | General | public | 2014-10-12 20:02 | 2014-11-24 11:40 | ||||
Reporter | DeathStar | ||||||||
Assigned To | jK | ||||||||
Priority | high | Severity | major | Reproducibility | sometimes | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Product Version | 98.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004585: Massive lag spikes in large games, maybe caused by hovercraft going over water? | ||||||||
Description | Folsam Dam Deluxe 7v7 (spring v98.0) Massive lag spikes for multiple players reported after the hovers crossed the water. Are hovers the cause of this/related in any way (maybe with the new pathing)? I do not know. The lag occurs around min 24 btw. Thank you :) Here is a link to the replay so you can watch it: http://replays.springrts.com/replay/c3353a546ee79ec110e79f7965cf923f/ | ||||||||
Steps To Reproduce | Watch around min 24+ | ||||||||
Additional Information | Massive lag spikes for multiple people (the game does not even have that many units). | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-10-12 20:02 | DeathStar | New Issue | |
2014-10-12 20:02 | DeathStar | File Added: 20141012_020317_FolsomDamDeluxeV4_98.sdf | |
2014-11-24 11:40 | jK | Status | new => closed |
2014-11-24 11:40 | jK | Assigned To | => jK |
2014-11-24 11:40 | jK | Resolution | open => unable to reproduce |