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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004424 | Spring engine | General | public | 2014-06-07 10:51 | 2014-06-16 02:10 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 97.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004424: 97.0.1-3 Sometimes BeamLaser does not hit if it starts within collision volume. | ||||||||
Description | This is similar to issue 3861 but it occurs intermittently. The previous bug could be reproduced with any sized hitvolume but this bug is more easily reproduced with a large hitvolume. | ||||||||
Steps To Reproduce | * Spawn comm_econ_cai on team 0 * Spawn damagesink next to it on team 1 This sometimes fails, try aiming at different locations behind the damagesink or moving the commander closer. | ||||||||
Additional Information | Related ticket: http://springrts.com/mantis/view.php?id=3861 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
Anarchid (reporter) 2014-06-09 12:51 |
Often happens in Evo on 96.0 with snakes vs mexes. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-06-07 10:51 | Google_Frog | New Issue | |
2014-06-07 10:51 | Google_Frog | File Added: BeamLaser not hitting.jpg | |
2014-06-09 12:51 | Anarchid | Note Added: 0013238 | |
2014-06-16 02:10 | Kloot | Changeset attached | => spring develop 74856c9a |
2014-06-16 02:10 | Kloot | Assigned To | => Kloot |
2014-06-16 02:10 | Kloot | Status | new => resolved |
2014-06-16 02:10 | Kloot | Resolution | open => fixed |