2024-04-20 05:24 CEST

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IDProjectCategoryView StatusLast Update
0004424Spring engineGeneralpublic2014-06-16 02:10
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version97.0.1+git 
Target VersionFixed in Version 
Summary0004424: 97.0.1-3 Sometimes BeamLaser does not hit if it starts within collision volume.
DescriptionThis is similar to issue 3861 but it occurs intermittently. The previous bug could be reproduced with any sized hitvolume but this bug is more easily reproduced with a large hitvolume.
Steps To Reproduce * Spawn comm_econ_cai on team 0
 * Spawn damagesink next to it on team 1
This sometimes fails, try aiming at different locations behind the damagesink or moving the commander closer.
Additional InformationRelated ticket: http://springrts.com/mantis/view.php?id=3861
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0013238

Anarchid (reporter)

Often happens in Evo on 96.0 with snakes vs mexes.
+Notes

-Issue History
Date Modified Username Field Change
2014-06-07 10:51 Google_Frog New Issue
2014-06-07 10:51 Google_Frog File Added: BeamLaser not hitting.jpg
2014-06-09 12:51 Anarchid Note Added: 0013238
2014-06-16 02:10 Kloot Changeset attached => spring develop 74856c9a
2014-06-16 02:10 Kloot Assigned To => Kloot
2014-06-16 02:10 Kloot Status new => resolved
2014-06-16 02:10 Kloot Resolution open => fixed
+Issue History