2024-03-29 00:01 CET

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IDProjectCategoryView StatusLast Update
0004309Spring engineGeneralpublic2014-02-25 22:38
Reportersilentwings 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version96.0 
Target Version97.0Fixed in Version 
Summary0004309: crash during game in non-main thread ( [safe_element const] index 1 out of bounds! (size 1) )
Descriptionsee attached infolog
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (54,909 bytes) 2014-02-13 01:02 -
    [ParseCmdLine] command-line args: "C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe C:\Users\Nic\Documents\My Games\Spring\engine\96.0\script.txt"
    Using configuration source: "C:\Users\Nic\Documents\My Games\Spring\engine\96.0\springsettings.cfg"
    Using additional configuration source: "C:\Users\Nic\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\Nic\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 96.0
    Build date/time: Jan  3 2014 14:01:37
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz; 8154MB RAM, 16306MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\Nic\Documents\My Games\Spring\engine\96.0\
    Using read-only data directory: C:\Users\Nic\Documents\My Games\Spring\
    Scanning: C:\Users\Nic\Documents\My Games\Spring\maps
    Scanning: C:\Users\Nic\Documents\My Games\Spring\games
    Scanning: C:\Users\Nic\Documents\My Games\Spring\packages
    Scanning: C:\Users\Nic\Documents\My Games\Spring\engine\96.0\base
    Scanning: C:\Users\Nic\Documents\My Games\Spring\engine\96.0\games
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GT 650M/PCIe/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 2048MB, available 1873MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 60 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:\Users\Nic\Documents\My Games\Spring\engine\96.0\script.txt
    [f=0000000] Connecting to 37.187.59.77:8452 using name [Fx]Bluestone
    [f=0000000] Using map: FrozenFortress_v2
    [f=0000000] Using game: Balanced Annihilation V7.91
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Using game archive: ba-V7.91.sdz
    [f=0000000] recording demo: demos/20140212_234640_FrozenFortress_v2_96.sdf
    [f=0000000] PreGame::GameDataReceived: 69 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 19 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (113 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.091000
    [f=0000000] Game::LoadDefs (GameData): 121 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 63 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 1284cf8a
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 165 ms
    [f=0000000] Game::LoadInterface (Console): 24 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded synced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded synced gadget:  Prevent FPS Hax     <unit_prevent_fps_hax.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loaded unsynced gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent FPS Hax     <unit_prevent_fps_hax.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [f=0000000] Failed to load: gui_ba_ally_cursors.lua  (duplicate name)
    [f=0000000] Failed to load: unit_healthbars.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Spy move/reclaim defaults  <tp_default_spy_move_cloaked.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from user:  HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from user:  BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from user:  Factory hold position  <cmd_fac_holdposition.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from user:  Map Draw Spotter    <gui_whodraws.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from user:  SVG Draw            <cmd_svgdraw.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from user:  State Remover       <cmd_state_remove.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from [teh]Kixu
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 16)
    [f=0000000] Connection attempt from rzbx
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 23)
    [f=0000000] Connection attempt from [LOeT]Zinn
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from [iNRGiZE]ZoRr
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from [ASA]CommanderSpice
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Dieudonne
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] > <Amaterasu> i have to play
    [f=0000000] Connection attempt from [teh]Flow
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 18)
    [f=0000000] Connection attempt from [99]Gambit
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 14)
    [f=0000000] Connection attempt from [LOeT]Paste
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from frodon2001
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 13)
    [f=0000000] Connection attempt from HerpyDerper
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from Joe384
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from Amaterasu
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt from 1729
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Merkavoth
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 25)
    [f=0000000] Connection attempt from YesThisIsDsd
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from Subionic
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Connection attempt from FrogNuker
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from [AOE]ShocKwave
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 17)
    [f=0000000] Connection attempt from [iNRGiZE]Ares
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 22)
    [f=0000000] Connection attempt from nluwdc_dust
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 15)
    [f=0000000] Connection attempt from [LOeT]Brenner
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from [Fx]Bluestone
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 19)
    [f=0000000] Connection attempt from kaon
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 20)
    [f=0000000] [rzbx] quick, build farms!
    [f=0000000] [kaon] your god and inspiration
    [f=0000000] Spectator [iNRGiZE]Ares left the game:  timeout
    [f=0000000] <HerpyDerper> Allies:  Do I tech or push?
    [f=0000000] Player Subionic left the game:  timeout
    [f=0000000] [99]Gambit added point: switch?
    [f=0000000] <YesThisIsDsd> Allies: no thx
    [f=0000000] <Amaterasu> where is god?!
    [f=0000000] <Dieudonne> don't worry if we lose Subionic, I'm still there
    [f=0000000] [rzbx] everywhere
    [f=0000000] <1729> here, what do you need?
    [f=0000000] <Dieudonne> i guess i can replace his skill
    [f=0000000] [Merkavoth] God is in the radio...
    [f=0000000] <Amaterasu> cheaters
    [f=0000000] <[LOeT]Brenner> nluwdc_dust can take subionic
    [f=0000000] <Amaterasu> subionic is god
    [f=0000000] <YesThisIsDsd> no one can take subinoic
    [f=0000000] > <Subionic> i have a problem with map init
    [f=0000000] <Amaterasu> <3
    [f=0000000] <HerpyDerper> my eyes
    [f=0000000] <[LOeT]Brenner> oh noes
    [f=0000000] <1729> Allies: they have nluwdc_dust and subionic on their team? lol
    [f=0000000] <HerpyDerper> Allies:  How does arm get adv fus?
    [f=0000000] <HerpyDerper> Allies:  o.o
    [f=0000000] <Amaterasu> he is writing like humans!
    [f=0000000] <1729> Allies: this is like a free victory
    [f=0000000] <[LOeT]Brenner> Allies: subionic wont join probably
    [f=0000000] <HerpyDerper> Allies:  How does arm get adv fus?
    [f=0000000] <[LOeT]Brenner> Allies: i hope nluwdc_dust will take :D
    [f=0000000] <Dieudonne> reprogram the map Subionic
    [f=0000000] <HerpyDerper> Allies:  I know core gets it with t3 veh
    [f=0000000] <HerpyDerper> Allies:  but i never know how arm does it
    [f=0000000] <[99]Gambit> Allies: same
    [f=0000000] <[99]Gambit> Allies: t3 veh
    [f=0000000] <HerpyDerper> Allies:  k
    [f=0000000] <Amaterasu> Allies: t3 hovers
    [f=0000000] <Joe384> !force
    [f=0000000] > BlackHoleHost2 * Joe384, you are not allowed to call command "force" in current context.
    [f=0000000] [kaon] the same way, but more expensive
    [f=0000000] <1729> use  [] to reprogram the map
    [f=0000000] <[LOeT]Brenner> !ring
    [f=0000000] > BlackHoleHost2 * Ringing unready player(s): Amaterasu,Subionic,[99]Gambit,Dieudonne (by [LOeT]Brenner)
    [f=0000000] <Amaterasu> Allies: arm only with hovers
    [f=0000000] <YesThisIsDsd> and less hp
    [f=0000000] Connection attempt from Krox
    [f=0000000]  -> Version: 96.0
    [f=0000000]  -> Connection established (given id 21)
    [f=0000000] [kaon] and more buildtime
    [f=0000000] > <Subionic> It seems that it is rather unstable connection 
    [f=0000000] <1729> Allies: but they have minimi and xanax
    [f=0000000] <[LOeT]Brenner> !ring
    [f=0000000] > BlackHoleHost2 * Ringing unready player(s): Subionic,[99]Gambit,Dieudonne (by [LOeT]Brenner)
    [f=0000000] [Merkavoth] Did I read T3 vecs??
    [f=0000000] <[99]Gambit> we are waiting for one
    [f=0000000] <HerpyDerper> Allies:  guess i will tech?
    [f=0000000] <[LOeT]Brenner> Allies: minimi?
    [f=0000000] [kaon] Spectators: the veh cons is called t3
    [f=0000000] <[LOeT]Brenner> Allies: who
    [f=0000000] [kaon] Spectators: but the tooltip
    [f=0000000] <Joe384> !voteforce
    [f=0000000] > BlackHoleHost2 * Joe384 called a vote for command "forceStart" [!vote y, !vote n, !vote b]
    [f=0000000] > BlackHoleHost2 * 15 users allowed to vote.
    [f=0000000] <1729> Allies: Dieudonne isn't minimi?
    [f=0000000] > <Subionic> my isp is unreliable today
    [f=0000000] <[LOeT]Zinn>  
    [f=0000000] [Merkavoth] Oh.
    [f=0000000] <[LOeT]Brenner> Allies: 30 ts
    [f=0000000] <[iNRGiZE]ZoRr> !y
    [f=0000000] > BlackHoleHost2 * Vote in progress: "forceStart" [y:2/9, n:0/8] (36s remaining)
    [f=0000000] <HerpyDerper> !y
    [f=0000000] > BlackHoleHost2 * Vote in progress: "forceStart" [y:3/9, n:0/8] (34s remaining)
    [f=0000000] <YesThisIsDsd> Allies: give me t2, as i will be your meatshield
    [f=0000000] <[LOeT]Zinn> Allies: Dieudonne, yes
    [f=0000000] <frodon2001> !y
    [f=0000000] > BlackHoleHost2 * Vote in progress: "forceStart" [y:4/9, n:0/8] (33s remaining)
    [f=0000000] <[LOeT]Brenner> Allies: dont think so
    [f=0000000] <[99]Gambit> reconnect
    [f=0000000] <1729> Allies: he is
    [f=0000000] <YesThisIsDsd> !y
    [f=0000000] > BlackHoleHost2 * Vote in progress: "forceStart" [y:5/9, n:0/8] (24s remaining)
    [f=0000000] <[LOeT]Brenner> Allies: oh
    [f=0000000] <[LOeT]Brenner> Allies: how he got so low ts
    [f=0000000] <HerpyDerper> Allies:  ok mr dsd
    [f=0000000] <[99]Gambit> Allies: wtf
    [f=0000000] <HerpyDerper> Allies:  i will give u t2 asap
    [f=0000000] <[LOeT]Brenner> Allies: minimi is about 40 probably
    [f=0000000] <1729> Allies: proxying maybe
    [f=0000000] <Dieudonne> Allies: ok let's all tech
    [f=0000000] <[LOeT]Zinn> Allies: *30 could be 32,4 and it could be his late night account ;)
    [f=0000000] <[99]Gambit> Allies: no
    [f=0000000] > BlackHoleHost2 * Vote for command "forceStart" passed (delay expired).
    [f=0000000] > BlackHoleHost2 * Forcing game start by Joe384
    [f=0000000] <Dieudonne> Allies: yes
    [f=0000000] GameID: de08fc526b05775239af0fdd97174d8b
    [f=0000124] <[LOeT]Brenner> Allies: may be :)
    [f=0000161] <YesThisIsDsd> Allies: it works on dsd
    [f=0000185] <[LOeT]Zinn> Allies: he is a proxy-master :D
    [f=0000216] [kaon] take
    [f=0000285] <YesThisIsDsd> Allies: should work here
    [f=0000297] <HerpyDerper> Allies:  I took no player yet. Left  0 units, 757 energy and 918 metal.
    [f=0000299] [rzbx] took a while to start this
    [f=0000609] <[LOeT]Brenner> Allies: i teache dhim how to use proxies :)
    [f=0000646] <Dieudonne> Allies: what mean "works"?
    [f=0000733] <[LOeT]Brenner> Allies: *teached
    [f=0000860] <HerpyDerper> Allies:  first time having 2 coms, welp
    [f=0000898] <[LOeT]Zinn> Allies: :D
    [f=0000970] <[ASA]CommanderSpice> Allies: who wants trans?
    [f=0001011] <[LOeT]Brenner> Allies: about 3 y ago
    [f=0001011] <[LOeT]Paste> Allies: bad brenn0r
    [f=0001101] Amaterasu added point: make trans for all?
    [f=0001114] <Dieudonne> Allies: fun is more important than works
    [f=0001135] <[LOeT]Brenner> Allies: i want
    [f=0001231] [rzbx] solars yet again
    [f=0001257] <YesThisIsDsd> Allies: works mean 60min game with buzzsaw
    [f=0001288] [rzbx] :(
    [f=0001540] <HerpyDerper> Allies:  k
    [f=0002355] <HerpyDerper> Allies:  I took - aband. units -. Left  0 units, 1 energy and 241 metal.
    [f=0003036] <HerpyDerper> Allies:  who wants trans
    [f=0003177] <YesThisIsDsd> Allies: i want
    [f=0003252] Connection attempt from Subionic
    [f=0003252]  -> Version: 96.0
    [f=0003252]  -> Connection established (given id 12)
    [f=0003365] <HerpyDerper> Allies:  I took - aband. units -.
    [f=0003536] Player Subionic is lagging behind
    [f=0003883] [kaon] master is here
    [f=0003949] You received 2 new unit(s)*
    [f=0004256] Player Subionic has finished resuming
    [f=0004408] [LOeT]Paste added point: brenner
    [f=0004557] <HerpyDerper> Allies:  I gave 1 units to YesThisIsDsd.
    [f=0004602] <Dieudonne> give him his base
    [f=0004661] rzbxdraws at , 9467, 1854
    [f=0004698] Amaterasu added point: 
    [f=0004876] 1729 added point: xanax
    [f=0005035] rzbx added point: WOW nluwdc_dust is so bad at this game
    [f=0005089] rzbxdraws at , 9610, 2014
    [f=0005111] <HerpyDerper> Allies:  do i combomb or wat
    [f=0005259] rzbx added point: look at his wind farm queue
    [f=0005462] [kaon] Spectators: why do you think he has 13 TS for
    [f=0005684] <Subionic> Allies:  share someone pls
    [f=0006019] [kaon] Spectators: to get that low you have to actively hinder your team
    [f=0006193] [Merkavoth] Spectators: Jesus... hard to imagine he has silver star
    [f=0006231] [kaon] Spectators: like sending massive amounts of metal to enemy
    [f=0006275] <HerpyDerper> Allies:  I gave 8 units to Subionic.
    [f=0006351] <Dieudonne> Allies: give Subionic his stuff!
    [f=0006361] HerpyDerper added point: have my shit
    [f=0006394] -> Commander is being attacked!
    [f=0006451] <Dieudonne> Allies: thx
    [f=0006565] <HerpyDerper> Allies:  build aa
    [f=0006583] <Subionic> Allies:  thx
    [f=0006684] <[LOeT]Brenner> Allies:  I gave 1 units to 1729.
    [f=0006814] <HerpyDerper> Allies:  some1 will combomb
    [f=0006962] kaon added point: boom
    [f=0006965] Amaterasu added point: make me a trans
    [f=0007048] Amaterasu added point: 
    [f=0007167] Amaterasu added point: please
    [f=0007240] Amaterasu added point: god
    [f=0007587] <HerpyDerper> Allies:  i asked a couple mins earlier if u wanted one
    [f=0007634] [LOeT]Paste paused the game
    [f=0007634] <1729> zinn died
    [f=0007634] <HerpyDerper> well we had a guy come 5 mins late so
    [f=0007634] HerpyDerper unpaused the game
    [f=0007698] [LOeT]Paste paused the game
    [f=0007698] <HerpyDerper> lifeisunfair.jpg
    [f=0007698] > <[LOeT]Zinn> fuckington!
    [f=0007698] Subionic added point: trans
    [f=0007698] <Dieudonne> how? he is so young
    [f=0007698] <1729> he's only 12
    [f=0007698] <YesThisIsDsd> too old
    [f=0007698] Subionic unpaused the game
    [f=0007749] [LOeT]Paste paused the game
    [f=0007749] <1729> so father terry said
    [f=0007749] <Amaterasu> oh god
    [f=0007749] <HerpyDerper> Allies:  they have no aa, some1 combomb them
    [f=0007749] Player FrogNuker went AFK
    [f=0007749] [rzbx] Amaterasu, you have the unit
    [f=0007749] HerpyDerper added point: no aa
    [f=0007749] [rzbx] oh
    [f=0007749] HerpyDerper added point: absolutely no def
    [f=0007749] <Amaterasu> take??????????????????????????????????????????????????????????????
    [f=0007749] Player [LOeT]Zinn left the game:  normal quit
    [f=0007749] Connection attempt from [LOeT]Zinn
    [f=0007749]  -> Version: 96.0
    [f=0007749]  -> Connection established (given id 2)
    [f=0007749] Spectator [teh]Flow left the game:  normal quit
    [f=0007749] Player FrogNuker came back
    [f=0007749] <frodon2001> come on
    [f=0007749] <HerpyDerper> umg
    [f=0007749] Subionic unpaused the game
    [f=0007758] Warning: [Watchdog] Hang detection triggered for Spring 96.0.
    [f=0007758] Warning:   (in thread: main)
    [f=0007758] Warning: DLL information:
    [f=0007758] Error: 0x00400000	spring
    [f=0007758] Error: 0x77c50000	ntdll
    [f=0007758] Error: 0x756d0000	kernel32
    [f=0007758] Error: 0x766e0000	KERNELBASE
    [f=0007758] Error: 0x77590000	ADVAPI32
    [f=0007758] Error: 0x76e60000	msvcrt
    [f=0007758] Error: 0x759b0000	sechost
    [f=0007758] Error: 0x77760000	RPCRT4
    [f=0007758] Error: 0x75670000	SspiCli
    [f=0007758] Error: 0x75660000	CRYPTBASE
    [f=0007758] Error: 0x723c0000	GLU32
    [f=0007758] Error: 0x714e0000	OPENGL32
    [f=0007758] Error: 0x776b0000	GDI32
    [f=0007758] Error: 0x76750000	USER32
    [f=0007758] Error: 0x77c20000	LPK
    [f=0007758] Error: 0x76c20000	USP10
    [f=0007758] Error: 0x719e0000	DDRAW
    [f=0007758] Error: 0x741e0000	DCIMAN32
    [f=0007758] Error: 0x75800000	SETUPAPI
    [f=0007758] Error: 0x759d0000	CFGMGR32
    [f=0007758] Error: 0x76f10000	OLEAUT32
    [f=0007758] Error: 0x76850000	ole32
    [f=0007758] Error: 0x77740000	DEVOBJ
    [f=0007758] Error: 0x71fc0000	dwmapi
    [f=0007758] Error: 0x76cc0000	IMAGEHLP
    [f=0007758] Error: 0x75a90000	SHELL32
    [f=0007758] Error: 0x77630000	SHLWAPI
    [f=0007758] Error: 0x71920000	WINMM
    [f=0007758] Error: 0x76e20000	WS2_32
    [f=0007758] Error: 0x76740000	NSI
    [f=0007758] Error: 0x10000000	DevIL
    [f=0007758] Error: 0x72ca0000	MSVCP80
    [f=0007758] Error: 0x72d80000	MSVCR80
    [f=0007758] Error: 0x6b600000	OpenAL32
    [f=0007758] Error: 0x70780000	vorbisfile
    [f=0007758] Error: 0x68140000	ogg
    [f=0007758] Error: 0x64cc0000	vorbis
    [f=0007758] Error: 0x62e80000	zlib1
    [f=0007758] Error: 0x66fc0000	freetype6
    [f=0007758] Error: 0x62aa0000	glew32
    [f=0007758] Error: 0x00330000	SDL
    [f=0007758] Error: 0x7c340000	MSVCR71
    [f=0007758] Error: 0x772f0000	IMM32
    [f=0007758] Error: 0x773b0000	MSCTF
    [f=0007758] Error: 0x70b40000	dsound
    [f=0007758] Error: 0x75080000	POWRPROF
    [f=0007758] Error: 0x77500000	CLBCatQ
    [f=0007758] Error: 0x73be0000	MMDevApi
    [f=0007758] Error: 0x71820000	PROPSYS
    [f=0007758] Error: 0x72390000	wdmaud
    [f=0007758] Error: 0x728c0000	ksuser
    [f=0007758] Error: 0x741a0000	AVRT
    [f=0007758] Error: 0x6a850000	AUDIOSES
    [f=0007758] Error: 0x728d0000	msacm32
    [f=0007758] Error: 0x74270000	MSACM32
    [f=0007758] Error: 0x72410000	midimap
    [f=0007758] Error: 0x73c20000	nvapi
    [f=0007758] Error: 0x750b0000	VERSION
    [f=0007758] Error: 0x74f70000	profapi
    [f=0007758] Error: 0x71fe0000	uxtheme
    [f=0007758] Error: 0x63640000	nvoglv32
    [f=0007758] Error: 0x75a60000	WINTRUST
    [f=0007758] Error: 0x771d0000	CRYPT32
    [f=0007758] Error: 0x76fa0000	MSASN1
    [f=0007758] Error: 0x71700000	ntmarta
    [f=0007758] Error: 0x77360000	WLDAP32
    [f=0007758] Error: 0x72360000	DINPUT
    [f=0007758] Error: 0x72400000	HID
    [f=0007758] Error: 0x72420000	mswsock
    [f=0007758] Error: 0x722a0000	wship6
    [f=0007758] Error: 0x722f0000	wshtcpip
    [f=0007758] Error: 0x71230000	dbghelp
    [f=0007758] Warning: Stacktrace (main) for Spring 96.0:
    [f=0007758] Warning: (0) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6ccae) [0x0096F4FE]
    [f=0007758] Warning: (1) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096D000]
    [f=0007758] Warning: (2) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2aa4b8) [0x00BACD08]
    [f=0007758] Warning: (3) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5ca70) [0x0095F2C0]
    [f=0007758] Warning: (4) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69c8c) [0x0096C4DC]
    [f=0007758] Warning: (5) C:\Windows\syswow64\msvcrt.dll(free+0x46) [0x76E698DA]
    [f=0007758] Warning: (6) C:\Windows\system32\WINMM.DLL(timeGetTime+0x2c) [0x7192270C]
    [f=0007758] Warning: (7) C:\Windows\syswow64\msvcrt.dll(free+0x46) [0x76E698DA]
    [f=0007758] Warning: (8) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a923) [0x0096D173]
    [f=0007758] Warning: (9) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5dce1) [0x00960531]
    [f=0007758] Warning: (10) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5cf6d) [0x0095F7BD]
    [f=0007758] Warning: (11) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5e929) [0x00961179]
    [f=0007758] Warning: (12) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5fc4f) [0x0096249F]
    [f=0007758] Warning: (13) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f5) [0x0096CD45]
    [f=0007758] Warning: (14) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d882) [0x009700D2]
    [f=0007758] Warning: (15) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096D000]
    [f=0007758] Warning: Stacktrace (audio) for Spring 96.0:
    [f=0007758] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x77C7015D]
    [f=0007758] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x756E19FC]
    [f=0007758] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x756E41D8]
    [f=0007758] Warning: (3) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29b10c) [0x00B9D95C]
    [f=0007758] Warning: (4) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a7e14) [0x00CAA664]
    [f=0007758] Warning: (5) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x299c37) [0x00B9C487]
    [f=0007758] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77C89F72]
    [f=0007758] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77C89F45]
    [f=0007760] Player [LOeT]Zinn is lagging behind
    [f=0007786] [rzbx] first it takes you all many minutes to start the game
    [f=0007831] [LOeT]Brenner paused the game
    [f=0007831] Amaterasu added point: winds, in square formation
    [f=0007831] HerpyDerper unpaused the game
    [f=0007881] [LOeT]Brenner paused the game
    [f=0007881] [rzbx] now you pause it for another few minutes?
    [f=0007881] HerpyDerper unpaused the game
    [f=0007914] [LOeT]Brenner paused the game
    [f=0007914] 1729 unpaused the game
    [f=0007923] 1729 unpaused the game
    [f=0007924] HerpyDerper paused the game
    [f=0007924] 1729 paused the game
    [f=0007924] [LOeT]Brenner unpaused the game
    [f=0007962] HerpyDerper paused the game
    [f=0007962] [LOeT]Brenner unpaused the game
    [f=0007963] 1729 paused the game
    [f=0007963] [99]Gambit added point: just wait for him
    [f=0007963] <frodon2001> fuck stop pausing
    [f=0007963] <[LOeT]Brenner> retards
    [f=0007963] <Dieudonne> pause war
    [f=0007963] <1729> the retard is stronk
    [f=0007963] <[99]Gambit> just wait for zinn
    [f=0007963] <YesThisIsDsd> tarts*
    [f=0007963] <[LOeT]Brenner> shut up, retard
    [f=0007963] <HerpyDerper> omg rude
    [f=0007963] <1729> retart
    [f=0007963] <Dieudonne> lol
    [f=0007963] <[99]Gambit> dont pausewar
    [f=0007963] <Subionic> 3 pauses = gkick
    [f=0007963] [LOeT]Brenner unpaused the game
    [f=0007968] Player [LOeT]Zinn has finished resuming
    [f=0007990] <[99]Gambit> if they want a pause, just let them
    [f=0008005] [Merkavoth] And this, kids, is called Cold War.
    [f=0008085] <FrogNuker> he is constantly having issues like this
    [f=0008208] <[LOeT]Paste> Allies:  I sent 565 energy to [LOeT]Zinn
    [f=0008316] <Dieudonne> just for ur information u r in the same team
    [f=0008934] <[LOeT]Paste> kaon
    [f=0009099] <[LOeT]Paste> there is a special problem somehow
    [f=0009270] <HerpyDerper> Allies:  goin t2
    [f=0009300] [kaon] mmm?
    [f=0009424] <[LOeT]Paste> i had the same issue last game too
    [f=0009701] <[LOeT]Paste> reconnect was not functional long time
    [f=0010162] <[LOeT]Paste> but tcp works
    [f=0010321] <[LOeT]Paste> no lobby disconnect
    [f=0010480] <HerpyDerper> Allies:  dsd, u shall have t2
    [f=0010564] <[LOeT]Paste> only game
    [f=0010774] [Game::ClientReadNet] added new player [ACE]guitoux0013 with number 26 to team 0
    [f=0010784] [kaon] i'll check the firewall
    [f=0010787] Connection attempt from [ACE]guitoux0013
    [f=0010787]  -> Version: 96.0
    [f=0010787]  -> Connection established (given id 26)
    [f=0011106] [kaon] if it has some dumb rule
    [f=0011178] <[LOeT]Paste> its like 1-2min udp packed dropping
    [f=0011478] -> Commander is being attacked!
    [f=0012264] [Merkavoth] And again :D
    [f=0012687] HerpyDerper added point: omg run
    [f=0012706] -> Storm is being attacked!
    [f=0013128] <HerpyDerper> Allies:  I gave 1 units to YesThisIsDsd.
    [f=0013145] [99]Gambit added point: dgun it
    [f=0013182] -> Storm is being attacked!
    [f=0013209] HerpyDerper added point: t3
    [f=0013927] -> Storm is being attacked!
    [f=0014243] Error: [safe_element const] index 1 out of bounds! (size 1)
    [f=0014243] Error: Error handler invoked for Spring 96.0.
    [f=0014243] Error: DLL information:
    [f=0014243] Error: 0x00400000	spring
    [f=0014243] Error: 0x77c50000	ntdll
    [f=0014243] Error: 0x756d0000	kernel32
    [f=0014243] Error: 0x766e0000	KERNELBASE
    [f=0014243] Error: 0x77590000	ADVAPI32
    [f=0014243] Error: 0x76e60000	msvcrt
    [f=0014243] Error: 0x759b0000	sechost
    [f=0014243] Error: 0x77760000	RPCRT4
    [f=0014243] Error: 0x75670000	SspiCli
    [f=0014243] Error: 0x75660000	CRYPTBASE
    [f=0014243] Error: 0x723c0000	GLU32
    [f=0014243] Error: 0x714e0000	OPENGL32
    [f=0014243] Error: 0x776b0000	GDI32
    [f=0014243] Error: 0x76750000	USER32
    [f=0014243] Error: 0x77c20000	LPK
    [f=0014243] Error: 0x76c20000	USP10
    [f=0014243] Error: 0x719e0000	DDRAW
    [f=0014243] Error: 0x741e0000	DCIMAN32
    [f=0014243] Error: 0x75800000	SETUPAPI
    [f=0014243] Error: 0x759d0000	CFGMGR32
    [f=0014243] Error: 0x76f10000	OLEAUT32
    [f=0014243] Error: 0x76850000	ole32
    [f=0014243] Error: 0x77740000	DEVOBJ
    [f=0014243] Error: 0x71fc0000	dwmapi
    [f=0014243] Error: 0x76cc0000	IMAGEHLP
    [f=0014243] Error: 0x75a90000	SHELL32
    [f=0014243] Error: 0x77630000	SHLWAPI
    [f=0014243] Error: 0x71920000	WINMM
    [f=0014243] Error: 0x76e20000	WS2_32
    [f=0014243] Error: 0x76740000	NSI
    [f=0014243] Error: 0x10000000	DevIL
    [f=0014243] Error: 0x72ca0000	MSVCP80
    [f=0014243] Error: 0x72d80000	MSVCR80
    [f=0014243] Error: 0x6b600000	OpenAL32
    [f=0014243] Error: 0x70780000	vorbisfile
    [f=0014243] Error: 0x68140000	ogg
    [f=0014243] Error: 0x64cc0000	vorbis
    [f=0014243] Error: 0x62e80000	zlib1
    [f=0014243] Error: 0x66fc0000	freetype6
    [f=0014243] Error: 0x62aa0000	glew32
    [f=0014243] Error: 0x00330000	SDL
    [f=0014243] Error: 0x7c340000	MSVCR71
    [f=0014243] Error: 0x772f0000	IMM32
    [f=0014243] Error: 0x773b0000	MSCTF
    [f=0014243] Error: 0x70b40000	dsound
    [f=0014243] Error: 0x75080000	POWRPROF
    [f=0014243] Error: 0x77500000	CLBCatQ
    [f=0014243] Error: 0x73be0000	MMDevApi
    [f=0014243] Error: 0x71820000	PROPSYS
    [f=0014243] Error: 0x72390000	wdmaud
    [f=0014243] Error: 0x728c0000	ksuser
    [f=0014243] Error: 0x741a0000	AVRT
    [f=0014243] Error: 0x6a850000	AUDIOSES
    [f=0014243] Error: 0x728d0000	msacm32
    [f=0014243] Error: 0x74270000	MSACM32
    [f=0014243] Error: 0x72410000	midimap
    [f=0014243] Error: 0x73c20000	nvapi
    [f=0014243] Error: 0x750b0000	VERSION
    [f=0014243] Error: 0x74f70000	profapi
    [f=0014243] Error: 0x71fe0000	uxtheme
    [f=0014243] Error: 0x63640000	nvoglv32
    [f=0014243] Error: 0x75a60000	WINTRUST
    [f=0014243] Error: 0x771d0000	CRYPT32
    [f=0014243] Error: 0x76fa0000	MSASN1
    [f=0014243] Error: 0x71700000	ntmarta
    [f=0014243] Error: 0x77360000	WLDAP32
    [f=0014243] Error: 0x72360000	DINPUT
    [f=0014243] Error: 0x72400000	HID
    [f=0014243] Error: 0x72420000	mswsock
    [f=0014243] Error: 0x722a0000	wship6
    [f=0014243] Error: 0x722f0000	wshtcpip
    [f=0014243] Error: 0x71230000	dbghelp
    [f=0014243] Error: Stacktrace for Spring 96.0:
    [f=0014243] Error: (0) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x008D3369]
    [f=0014243] Error: (1) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x008D353B]
    [f=0014243] Error: (2) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x007EF459]
    [f=0014243] Error: (3) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x007E1638]
    [f=0014243] Error: (4) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x007E9B0F]
    [f=0014243] Error: (5) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x007D1130]
    [f=0014243] Error: (6) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x0044F0EB]
    [f=0014243] Error: (7) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x005127A3]
    [f=0014243] Error: (8) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x0042F3F9]
    [f=0014243] Error: (9) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x00887CA4]
    [f=0014243] Error: (10) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x008968A4]
    [f=0014243] Error: (11) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x00872956]
    [f=0014243] Error: (12) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x0087376C]
    [f=0014243] Error: (13) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x0087398D]
    [f=0014243] Error: (14) C:\Users\Nic\Documents\My Games\Spring\engine\96.0\spring.exe [0x00401402]
    [f=0014243] Error: (15) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x756E336A]
    [f=0014243] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77C89F72]
    [f=0014243] Error: (17) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77C89F45]
    [f=0014528] -> Necro is being attacked!
    [f=0014724] [[Fx]Bluestone] Spectators: anyone else get an error just then? 
    [f=0014867] [[teh]Kixu] Spectators: yes
    [f=0014914] [kaon] Spectators: i did
    [f=0014915] [Merkavoth] Spectators: me
    [f=0015239] [[Fx]Bluestone] Spectators: k
    [f=0015274] -> A.K. is being attacked!
    [f=0015802] -> Storm is being attacked!
    [f=0015921] [[teh]Kixu] Spectators: first time i've seen it
    [f=0015985] Amaterasu added point: another tans
    [f=0016329] [kaon] Spectators: it's a crash in a non main thread
    [f=0016342] -> Necro is being attacked!
    [f=0016346] [99]Gambit added point: run
    [f=0016540] YesThisIsDsd added point: 
    [f=0016651] [Merkavoth] Spectators: Amaterasu is alone in the middle...
    [f=0016844] [[Fx]Bluestone] Spectators: curiously its the same as some random guy posted on forums a few day ago
    [f=0016916] -> A.K. is being attacked!
    [f=0016968] -> Commander is being attacked!
    [f=0017150] <[LOeT]Brenner> Allies:  I gave 2 units to [LOeT]Paste.
    [f=0017153] You received 2 new unit(s)*
    [f=0017433] -> Gaat Gun is being attacked!
    [f=0017469] -> Commander is being attacked!
    [f=0018005] -> Commander is being attacked!
    [f=0018305] Player FrogNuker went AFK
    [f=0018506] <HerpyDerper> Allies:  i think we lost this one
    [f=0018507] -> Storm is being attacked!
    [f=0018597] [teh]Kixu added point: ?
    [f=0018687] <[LOeT]Brenner> !ring FrogNuker
    [f=0018687] > BlackHoleHost2 * Ringing FrogNuker (by [LOeT]Brenner)
    [f=0018777] Player FrogNuker came back
    [f=0018888] [99]Gambit added point: better join fast
    [f=0018914] [teh]Kixu added point: commander is here?
    [f=0019120] Player Subionic is lagging behind
    [f=0019162] [Merkavoth] Spectators: yes
    [f=0019286] [kaon] Spectators: his enemy is dust
    [f=0019343] [Merkavoth] Spectators: why?
    [f=0019349] -> Storm is being attacked!
    [f=0019443] HerpyDerper added point: coming as soon as i get enough eco for decent t3 spam
    [f=0019522] [[teh]Kixu] Spectators: he had sank into ground
    [f=0019527] HerpyDerper paused the game
    [f=0019527] [kaon] Spectators: they should be glad he's not in their base
    [f=0019527] Spectator [ACE]guitoux0013 left the game:  normal quit
    [f=0019527] Player Subionic left the game:  normal quit
    [f=0019527] <HerpyDerper> sub is lagigng
    [f=0019527] <Dieudonne> we r doomed
    [f=0019527] 1729 added point: we've been attacking xanax 2v1 for 10 min now :)
    [f=0019527] <[LOeT]Brenner> gg for east now
    [f=0019527] <HerpyDerper> doooooomed
    [f=0019527] > <Subionic> i was cut off
    [f=0019527] <[iNRGiZE]ZoRr> how can you lag in this game?
    [f=0019527] <HerpyDerper> i dont know
    [f=0019527] FrogNuker added point: Pay fpr t2
    [f=0019527] <HerpyDerper> must have a computer from the 20th century
    
    txt file icon infolog.txt (54,909 bytes) 2014-02-13 01:02 +

-Relationships
related to 0004319resolved invalid handling of CMD_RECLAIM / BuilderCAI.cpp:1567 
+Relationships

-Notes

~0012826

silentwings (reporter)

translated infolog looks rather odd to me

C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096F4FE lvm.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096D000 ldo.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00BACD08 unwind-sjlj.c:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0095F2C0 lapi.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096C4DC ldo.cpp:0
C:\\Windows\\syswow64\\msvcrt.dll 0x76E698DA ??:0
C:\\Windows\\syswow64\\msvcrt.dll 0x76E698DA ??:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096D173 ldo.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00960531 lapi.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0095F7BD lapi.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00961179 lauxlib.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096249F lbaselib.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096CD45 ldo.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x009700D2 lvm.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0096D000 ldo.cpp:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77C7015D ??:0
C:\\Windows\\syswow64\\kernel32.dll 0x756E19FC ??:0
C:\\Windows\\syswow64\\kernel32.dll 0x756E41D8 ??:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00B9D95C thread.cpp:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00CAA664 /slave/mingwlibs/include/boost/thread/detail/thread.hpp:118
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00B9C487 thread.cpp:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77C89F72 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77C89F45 ??:0
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x008D3369 rts/System/Platform/Win/CrashHandler.cpp:178
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x008D353B rts/System/Platform/Win/CrashHandler.cpp:328
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x007EF459 rts/Sim/Units/CommandAI/MobileCAI.cpp:400
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x007E1638 rts/Sim/Units/CommandAI/CommandAI.cpp:843
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x007E9B0F rts/Sim/Units/CommandAI/MobileCAI.cpp:272
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x007D1130 rts/Sim/Units/CommandAI/BuilderCAI.cpp:467
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0044F0EB rts/Game/SelectedUnitsHandler.cpp:634
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x005127A3 rts/Net/NetCommands.cpp:675
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0042F3F9 rts/Game/Game.cpp:983
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00887CA4 /slave/mingwlibs/include/boost/optional/optional.hpp:438
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x008968A4 rts/System/SpringApp.cpp:1034
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00872956 rts/System/Main.cpp:65
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0087376C rts/System/Main.cpp:125
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x0087398D rts/System/Main.cpp:134
C:\\Users\\Nic\\Documents\\My Games\\Spring\\engine\\96.0\\spring.exe 0x00401402 crtexe.c:0
C:\\Windows\\syswow64\\kernel32.dll 0x756E336A ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77C89F72 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77C89F45 ??:0

~0012829

abma (administrator)

related to this i guess:

[f=0014243] Error: [safe_element const] index 1 out of bounds! (size 1)

~0012830

abma (administrator)

demo available?

~0012842

MajorBoredom (reporter)

Last edited: 2014-02-17 04:28

View 3 revisions

Just a note that the attached infolog corresponds to the game at: http://replays.springrts.com/replay/de08fc526b05775239af0fdd97174d8b/

Be careful in examining the infolog! It contains two different stack traces, one at [f=0007768] and one at [f=0014243]. The first trace is not replicated when playing the uploaded replay (replays.springrts.com). The second trace is replicated using this replay. I have verified this under Linux/64 and with another person running Windows. I don't know how/if the uploaded replay files differ from a player's recording in terms of their unsynced data though.

The traces are also very different from each other and from the one silentwings mentions in his mantis note.

As I mentioned in my forum post: [http://springrts.com/phpbb/viewtopic.php?f=12&t=31569&p=553966#p553966] the stack traces do not make sense to me. I am at a loss when it comes to interpreting them since they do not follow the call graph as I see it.

~0012843

abma (administrator)

about the broken stacktrace: very likely the same problem as 0003875

for getting an accurate stacktrace atm gdb is needed

~0012844

silentwings (reporter)

Last edited: 2014-02-17 10:14

View 3 revisions

I don't think it would be possible to use gdb here because for me no hang/break occured when the stacktraces were generated, and I guess its very unlikely that pausing the replay would leave it paused at the exact right moment.

Since the stacktraces likely point to the wrong place (many of those lines point somewhere inside the stacktracing system?), I can't add a breakpoint either.

Is there a way around this? I am a VS bunny and not familiar with gcc/gdb...

~0012845

abma (administrator)

Last edited: 2014-02-17 11:26

View 2 revisions

add a breakpoint to CrashHandler::OutputStacktrace()

sth. like:

break CrashHandler::OutputStacktrace

output of gdb isn't broken!

~0012846

MajorBoredom (reporter)

Last edited: 2014-02-17 20:31

View 4 revisions

silentwings: the second error occurs at [f=0014243] (frame num) in the replay, so try adding this condition to abma's breakpoint. I will also try to do this on my end with gdb.

I should also add that the stalling experienced during the game cause the screen to freeze momentarily. After the stall, the simulation has to "catch up" by processing frames at a high rate and updating the screen at a low rate. However, there is no such stall in the replay; only the error message and stack trace appears.

~0012847

abma (administrator)

thats what i get:


(gdb) bt
#0 CrashHandler::OutputStacktrace () at rts/System/Platform/Linux/CrashHandler.cpp:592
#1 0x0000000000c95f57 in safe_vector<float>::safe_element (this=0xd405060, idx=1) at rts/System/SafeVector.cpp:19
#2 0x00000000006086e4 in safe_vector<float>::operator[] (this=0xd405060, i=1) at rts/System/SafeVector.h:27
0000003 0x00000000006119e1 in Command::GetPos (this=0xd405058, idx=0) at rts/Sim/Units/CommandAI/Command.h:310
0000004 0x0000000000b93712 in CMobileCAI::ExecuteMove (this=0xa7cdd90, c=...) at rts/Sim/Units/CommandAI/MobileCAI.cpp:431
0000005 0x0000000000b93592 in CMobileCAI::Execute (this=0xa7cdd90) at rts/Sim/Units/CommandAI/MobileCAI.cpp:400
#6 0x0000000000b934e1 in CMobileCAI::SlowUpdate (this=0xa7cdd90) at rts/Sim/Units/CommandAI/MobileCAI.cpp:389
#7 0x0000000000b749ad in CBuilderCAI::SlowUpdate (this=0xa7cdd90) at rts/Sim/Units/CommandAI/BuilderCAI.cpp:506
#8 0x0000000000b81eef in CCommandAI::GiveAllowedCommand (this=0xa7cdd90, c=..., fromSynced=true) at rts/Sim/Units/CommandAI/CommandAI.cpp:843
#9 0x0000000000b92dad in CMobileCAI::GiveCommandReal (this=0xa7cdd90, c=..., fromSynced=false) at rts/Sim/Units/CommandAI/MobileCAI.cpp:272
0000010 0x0000000000b746a3 in CBuilderCAI::GiveCommandReal (this=0xa7cdd90, c=..., fromSynced=false) at rts/Sim/Units/CommandAI/BuilderCAI.cpp:467
#11 0x0000000000b80f2b in CCommandAI::GiveCommand (this=0xa7cdd90, c=..., fromSynced=false) at rts/Sim/Units/CommandAI/CommandAI.cpp:603
0000012 0x0000000000606275 in CSelectedUnitsHandler::AiOrder (this=0x192fe00 <selectedUnitsHandler>, unitid=25408, c=..., playerId=14) at rts/Game/SelectedUnitsHandler.cpp:634
0000013 0x0000000000717425 in CGame::ClientReadNet (this=0x20fb440) at rts/Net/NetCommands.cpp:674
0000014 0x00000000005a2ff7 in CGame::Update (this=0x20fb440) at rts/Game/Game.cpp:981
#15 0x0000000000c8b701 in Threading::UpdateGameController (ac=0x20fb440) at rts/System/Platform/Threading.cpp:389
#16 0x0000000000c9cc02 in SpringApp::Update (this=0x7fffffffe2a0) at rts/System/SpringApp.cpp:961
#17 0x0000000000c9ce4b in SpringApp::Run (this=0x7fffffffe2a0) at rts/System/SpringApp.cpp:1034
#18 0x0000000000c6c51d in Run (argc=2, argv=0x7fffffffe488) at rts/System/Main.cpp:65
#19 0x0000000000c6cd85 in main (argc=2, argv=0x7fffffffe488) at rts/System/Main.cpp:125

~0012848

abma (administrator)

Last edited: 2014-02-18 02:44

View 2 revisions

move order with only x position set it seems...

(gdb) print c.params.size()
$25 = 1
(gdb) print c.GetID()
$26 = (const int &) @0x7fffffffdf70: 10

~0012849

abma (administrator)

Last edited: 2014-02-18 02:49

View 3 revisions

imo CCommandAI::AllowedCommand needs to be extended:


has to check if c.params.size() == 3 for CMD_MOVE

(and maybe others)

not sure if this invalid command can be catched sooner.

we need some fuzzy-testing maybe (write random data in netcommands and then check if something fails) :)

+Notes

-Issue History
Date Modified Username Field Change
2014-02-13 01:02 silentwings New Issue
2014-02-13 01:02 silentwings File Added: infolog.txt
2014-02-13 01:03 silentwings Note Added: 0012826
2014-02-13 01:30 abma Note Added: 0012829
2014-02-13 01:30 abma Note Added: 0012830
2014-02-17 04:27 MajorBoredom Note Added: 0012842
2014-02-17 04:28 MajorBoredom Note Edited: 0012842 View Revisions
2014-02-17 04:28 MajorBoredom Note Edited: 0012842 View Revisions
2014-02-17 09:49 abma Note Added: 0012843
2014-02-17 09:59 abma Summary crash during game in non-main thread => crash during game in non-main thread ( [safe_element const] index 1 out of bounds! (size 1) )
2014-02-17 10:00 abma Severity major => crash
2014-02-17 10:04 silentwings Note Added: 0012844
2014-02-17 10:13 silentwings Note Edited: 0012844 View Revisions
2014-02-17 10:14 silentwings Note Edited: 0012844 View Revisions
2014-02-17 11:25 abma Note Added: 0012845
2014-02-17 11:26 abma Note Edited: 0012845 View Revisions
2014-02-17 20:23 MajorBoredom Note Added: 0012846
2014-02-17 20:28 MajorBoredom Note Edited: 0012846 View Revisions
2014-02-17 20:29 MajorBoredom Note Edited: 0012846 View Revisions
2014-02-17 20:31 MajorBoredom Note Edited: 0012846 View Revisions
2014-02-18 02:24 abma Note Added: 0012847
2014-02-18 02:39 abma Note Added: 0012848
2014-02-18 02:44 abma Note Edited: 0012848 View Revisions
2014-02-18 02:47 abma Note Added: 0012849
2014-02-18 02:48 abma Note Edited: 0012849 View Revisions
2014-02-18 02:49 abma Note Edited: 0012849 View Revisions
2014-02-18 02:51 abma Target Version => 97.0
2014-02-23 16:07 abma Changeset attached => spring develop aabd1b43
2014-02-23 16:07 abma Assigned To => abma
2014-02-23 16:07 abma Status new => resolved
2014-02-23 16:07 abma Resolution open => fixed
2014-02-25 22:38 abma Relationship added related to 0004319
+Issue History