2024-04-23 11:19 CEST

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IDProjectCategoryView StatusLast Update
0004175Spring engineGeneralpublic2013-11-30 01:41
Reporterjamerlan 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionno change required 
Product Version95.0 
Target VersionFixed in Version 
Summary0004175: all commanders are dead and game is not ended
Descriptiontwo bugs actually.

First at 14:30: impossible to kill visible rezz sub (take a look at the center of the map). This sub sucked commander. And it was visible.
I reported it in BA track: http://imolarpg.dyndns.org/trac/balatest/ticket/516


Second - game is not ended. All commanders are dead at 37 min, but game is not ended. This is second time when I see that in 95 spring (game is not ended when all commanders are dead)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0012265

Kloot (developer)

please provide *proof* that these are engine bugs
+Notes

-Issue History
Date Modified Username Field Change
2013-11-30 01:02 jamerlan New Issue
2013-11-30 01:02 jamerlan File Added: 20131130_001959_Tempest_95.sdf.zip
2013-11-30 01:41 Kloot Note Added: 0012265
2013-11-30 01:41 Kloot Status new => closed
2013-11-30 01:41 Kloot Assigned To => Kloot
2013-11-30 01:41 Kloot Resolution open => no change required
+Issue History